More Minor pAI Tweaks

- EMPs will only instantly kill full health pAIs on a 20% chance,
possible brute/burn from EMPs isn't instantly deadly anymore.
- pAIs can no longer bump things around.
- Cleans up unneeded if statement in pAI pull proc, still cannot pull
anything.
- pAI card (not mobile form) now properly reacts to explosions.
- Adds 1/10 second delay between a pAI being hit/bonked and closing up
(Effectively meaningless gameplay-wise).
This commit is contained in:
DZD
2014-12-09 19:00:46 -05:00
parent 8e4f2f6399
commit 55a2779cf8
2 changed files with 26 additions and 16 deletions
@@ -306,3 +306,8 @@
M.emp_act(severity)
..()
/obj/item/device/paicard/ex_act(severity)
if(pai)
pai.ex_act(severity)
else
del(src)