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Removes civilian: Return of the Assistant King (#17103)
* Removes Civilian * other alt-titles as well * further resolution * forgot these * TGUI * hud icon
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@@ -1783,7 +1783,7 @@
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/mob/living/carbon/human/mind_initialize()
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..()
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if(!mind.assigned_role)
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mind.assigned_role = "Civilian" //defualt
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mind.assigned_role = "Assistant" //defualt
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/mob/proc/sync_mind()
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mind_initialize() //updates the mind (or creates and initializes one if one doesn't exist)
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@@ -253,8 +253,8 @@
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var/obj/item/card/id/I = H.wear_id
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if(istype(I))
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apply_to_card(I, H, get_centcom_access("NT Undercover Operative"), "Civilian")
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H.sec_hud_set_ID() // Force it to show as Civ on sec huds
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apply_to_card(I, H, get_centcom_access("NT Undercover Operative"), "Assistant")
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H.sec_hud_set_ID() // Force it to show as assistant on sec huds
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var/obj/item/radio/R = H.l_ear
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if(istype(R))
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@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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reference = "PG"
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item = /obj/item/clothing/gloves/color/black/thief
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cost = 6
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job = list("Civilian")
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job = list("Assistant")
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//Bartender
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