mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
kill more conflicts.
This commit is contained in:
@@ -144,11 +144,12 @@
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/obj/item/device/mmi/posibrain/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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if(!..(user))
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to_chat(user, "<span class='info'>*---------*</span>")
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return
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var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] \a <EM>[src]</EM>!\n[desc]\n"
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msg += "<span class='warning'>"
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var/msg = "<span class='info'>"
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if(src.brainmob && src.brainmob.key)
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switch(src.brainmob.stat)
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@@ -158,7 +159,7 @@
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if(DEAD) msg += "<span class='deadsay'>It appears to be completely inactive.</span>\n"
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else
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msg += "<span class='deadsay'>It appears to be completely inactive.</span>\n"
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msg += "<span class='info'>*---------*</span>"
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msg += "*---------*</span>"
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to_chat(user, msg)
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/obj/item/device/mmi/posibrain/emp_act(severity)
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@@ -111,7 +111,7 @@
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if(istype(I,/mob/living/simple_animal/borer))
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B = I
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if(B)
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if(!B.ckey && ckey && B.controlling)
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if(B.controlling && B.host == src)
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B.detatch()
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verbs -= /mob/living/carbon/proc/release_control
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@@ -423,7 +423,7 @@
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if(istype(I, /obj/item/clothing/under) || istype(I, /obj/item/clothing/suit))
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if(FAT in mutations)
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//testing("[M] TOO FAT TO WEAR [src]!")
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if(!(I.flags & ONESIZEFITSALL))
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if(!(I.flags_size & ONESIZEFITSALL))
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if(!disable_warning)
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to_chat(src, "<span class='alert'>You're too fat to wear the [I].</span>")
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return 0
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@@ -75,7 +75,8 @@
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item_state = "golem"
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body_parts_covered = HEAD|UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES
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flags = ONESIZEFITSALL | ABSTRACT | NODROP | THICKMATERIAL
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flags = ABSTRACT | NODROP | THICKMATERIAL
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flags_size = ONESIZEFITSALL
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armor = list(melee = 55, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/shoes/golem
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@@ -600,7 +600,7 @@ var/global/list/damage_icon_parts = list()
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var/image/standing = image("icon_state" = "[t_color]_s")
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if(FAT in mutations)
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if(w_uniform.flags&ONESIZEFITSALL)
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if(w_uniform.flags_size & ONESIZEFITSALL)
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standing.icon = 'icons/mob/uniform_fat.dmi'
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else
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to_chat(src, "\red You burst out of \the [w_uniform]!")
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@@ -911,7 +911,7 @@ var/global/list/damage_icon_parts = list()
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else if(wear_suit.sprite_sheets && wear_suit.sprite_sheets[species.name])
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standing = image("icon" = wear_suit.sprite_sheets[species.name], "icon_state" = "[wear_suit.icon_state]")
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else if(FAT in mutations)
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if(wear_suit.flags&ONESIZEFITSALL)
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if(wear_suit.flags_size & ONESIZEFITSALL)
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standing = image("icon" = 'icons/mob/suit_fat.dmi', "icon_state" = "[wear_suit.icon_state]")
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else
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to_chat(src, "\red You burst out of \the [wear_suit]!")
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@@ -1,6 +1,7 @@
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/mob/living/carbon/slime/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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..(user)
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var/msg = ""
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var/msg = "<span class='info'>"
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if (src.stat == DEAD)
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msg += "<span class='deadsay'>It is limp and unresponsive.</span>\n"
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else
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@@ -28,7 +28,8 @@ var/list/department_radio_keys = list(
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":T" = "Syndicate", "#T" = "Syndicate", ".T" = "Syndicate",
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":U" = "Supply", "#U" = "Supply", ".U" = "Supply",
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":Z" = "Service", "#Z" = "Service", ".Z" = "Service",
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":P" = "AI Private", "#P" = "AI Private", ".P" = "AI Private"
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":P" = "AI Private", "#P" = "AI Private", ".P" = "AI Private",
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":-" = "Special Ops", "#-" = "Special Ops", ".-" = "Special Ops"
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)
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@@ -1,8 +1,10 @@
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/mob/living/silicon/ai/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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if(!..(user))
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to_chat(user, "<span class='info'>*---------*</span>")
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return
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var/msg = ""
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var/msg = "<span class='info'>"
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if (src.stat == DEAD)
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msg += "<span class='deadsay'>It appears to be powered-down.</span>\n"
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else
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@@ -1,25 +0,0 @@
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/mob/living/silicon/pai/examine(mob/user) //removed as it was pointless...moved to the pai-card instead.
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/*..(user) //This is totally pointless because this mob is contained inside a card!
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var/msg = ""
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if (src.stat == DEAD)
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msg += "<span class='deadsay'>It appears to be offline.</span>\n"
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else
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msg += "<span class='warning'>"
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if (src.getBruteLoss())
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if (src.getBruteLoss() < 30)
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msg += "It looks slightly dented.\n"
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else
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msg += "<B>Its casing appears cracked and broken!</B>\n"
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if (src.getFireLoss())
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if (src.getFireLoss() < 30)
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msg += "It looks slightly charred!\n"
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else
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msg += "<B>Its casing is melted and heat-warped!</B>\n"
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if (src.stat == UNCONSCIOUS)
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msg += "It doesn't seem to be responding and its text-output is lagging.\n"
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msg += "</span>"
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msg += "*---------*</span>"
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to_chat(user, msg)
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*/
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@@ -521,23 +521,24 @@
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density = 0 //this is reset every canmove update otherwise
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/mob/living/silicon/pai/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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..(user)
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var/msg = ""
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var/msg = "<span class='info'>"
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switch(src.stat)
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if(CONSCIOUS)
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if(!src.client) msg += "\nIt appears to be in stand-by mode." //afk
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if(UNCONSCIOUS) msg += "\n<span class='warning'>It doesn't seem to be responding.</span>"
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if(DEAD) msg += "\n<span class='deadsay'>It looks completely unsalvageable.</span>"
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msg += "\n*---------*</span>"
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if(print_flavor_text()) msg += "\n[print_flavor_text()]\n"
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if(print_flavor_text()) msg += "\n[print_flavor_text()]"
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if (pose)
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if( findtext(pose,".",lentext(pose)) == 0 && findtext(pose,"!",lentext(pose)) == 0 && findtext(pose,"?",lentext(pose)) == 0 )
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pose = addtext(pose,".") //Makes sure all emotes end with a period.
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msg += "\nIt is [pose]"
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msg += "\n*---------*</span>"
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to_chat(user, msg)
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@@ -1,7 +1,8 @@
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/mob/living/silicon/robot/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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..(user)
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var/msg = ""
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var/msg = "<span class='info'>"
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var/obj/act_module = get_active_hand()
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if(act_module)
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msg += "It is holding [bicon(act_module)] \a [act_module].\n"
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@@ -230,7 +230,7 @@
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src.modules += new /obj/item/device/flash/cyborg(src)
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src.modules += new /obj/item/weapon/soap/nanotrasen(src)
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src.modules += new /obj/item/weapon/storage/bag/trash/cyborg(src)
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src.modules += new /obj/item/weapon/mop(src)
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src.modules += new /obj/item/weapon/mop/advanced/cyborg(src)
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src.modules += new /obj/item/device/lightreplacer(src)
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src.modules += new /obj/item/weapon/holosign_creator(src)
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src.emag = new /obj/item/weapon/reagent_containers/spray(src)
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@@ -40,9 +40,10 @@
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return
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/mob/living/simple_animal/construct/examine(mob/user)
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to_chat(user, "<span class='info'>*---------*</span>")
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..(user)
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var/msg = ""
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var/msg = "<span class='info'>"
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if (src.health < src.maxHealth)
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msg += "<span class='warning'>"
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if (src.health >= src.maxHealth/2)
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@@ -194,7 +194,9 @@
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if(.)
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amount_grown += rand(1,2)
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if(amount_grown >= 100)
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new /mob/living/simple_animal/chicken(src.loc)
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var/mob/living/simple_animal/chicken/C = new /mob/living/simple_animal/chicken(loc)
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if(mind)
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mind.transfer_to(C)
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qdel(src)
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var/const/MAX_CHICKENS = 50
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@@ -446,7 +446,6 @@
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else
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visible_message("<span class='danger'>[O] bounces harmlessly off of [src].</span>",\
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"<span class='userdanger'>[O] bounces harmlessly off of [src].</span>")
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playsound(loc, O.hitsound, 50, 1, -1)
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else
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user.visible_message("<span class='warning'>[user] gently taps [src] with [O].</span>",\
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"<span class='warning'>This weapon is ineffective, it does no damage.</span>")
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@@ -402,7 +402,7 @@ var/list/slot_equipment_priority = list( \
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if(slot_w_uniform)
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if( !(slot_flags & SLOT_ICLOTHING) )
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return 0
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if((FAT in H.mutations) && !(flags & ONESIZEFITSALL))
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if((FAT in H.mutations) && !(flags_size & ONESIZEFITSALL))
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return 0
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if(H.w_uniform)
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if(!(H.w_uniform.flags & NODROP))
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