From 55d5efe12463e714f08df628c5c9e56af05506dc Mon Sep 17 00:00:00 2001 From: Ansari Date: Thu, 12 Oct 2017 14:48:12 +0800 Subject: [PATCH] Further changes. Revolver ammo and syndicate pistol buffed. Booze shell & viscerator cost changed --- code/datums/uplink_item.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 78cf9e337f3..f067526258d 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -236,7 +236,7 @@ var/list/uplink_items = list() desc = "A box containing 6 shotgun shells that simulate the effects of extreme drunkenness on the target, more effective for each type of alcohol in the target's system." reference = "BSS" item = /obj/item/weapon/storage/box/syndie_kit/boolets - cost = 2 + cost = 4 job = list("Bartender") //Barber @@ -357,7 +357,7 @@ var/list/uplink_items = list() reference = "SPI" desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors." item = /obj/item/weapon/gun/projectile/automatic/pistol - cost = 4 + cost = 3 /datum/uplink_item/dangerous/revolver name = "Syndicate .357 Revolver" @@ -457,7 +457,7 @@ var/list/uplink_items = list() desc = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area." reference = "VDG" item = /obj/item/weapon/grenade/spawnergrenade/manhacks - cost = 7 + cost = 6 gamemodes = list(/datum/game_mode/nuclear) surplus = 35 @@ -608,7 +608,7 @@ var/list/uplink_items = list() desc = "A speed loader that contains seven additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead." reference = "357" item = /obj/item/ammo_box/a357 - cost = 4 + cost = 3 /datum/uplink_item/ammo/smg name = "Magazine - .45"