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Might as well update golems also
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@@ -217,7 +217,7 @@ proc/wabbajack(mob/living/M)
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var/mob/living/carbon/human/human/H = new_mob
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// ready_dna(H)
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if(H.dna)
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H.dna.mutantrace = pick("lizard","golem","plant","fly","adamantine","skeleton",8;"")
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H.dna.mutantrace = pick("lizard","plant","fly","skeleton",8;"")
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H.update_body()
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else
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return
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