mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
Missed a list of AI verbs. Engineering jumpsuit whitespace eliminated. Half fixes holopads. You can use them, you can't move. Nutriment made less ridiculously healing. Player Mute OOC name change to be more clear. More AI camera fix. Small Tajaran examine text fix.
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@@ -9,7 +9,7 @@
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universal_speak = 1 //hacky fix until someone can figure out how to make them only understand humans
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taj_talk_understand = 1
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voice_message = "mrowls"
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examine_text = "one of the cat-like Tajarans."
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examine_text = "one of the cat-like Tajarans"
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/mob/living/carbon/human/tajaran/New()
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var/g = "m"
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@@ -589,94 +589,3 @@
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/mob/living/carbon/human/tajaran/co2overloadtime = null
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/mob/living/carbon/human/tajaran/temperature_resistance = T0C+70
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/* //This is silly. -- Erthilo
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/mob/living/carbon/human/tajaran/Emissary/
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unacidable = 1
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var/aegis = 1
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/mob/living/carbon/human/tajaran/Emissary/New()
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..()
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reagents.add_reagent("hyperzine", 5000) //From the dark, to the light, it's a supersonic flight!
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// Gotta keep it going!
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if (!(mutations & HULK))
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mutations |= HULK
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if (!(mutations & LASER))
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mutations |= LASER
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if (!(mutations & XRAY))
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mutations |= XRAY
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sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
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see_in_dark = 8
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see_invisible = 2
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if (!(mutations & COLD_RESISTANCE))
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mutations |= COLD_RESISTANCE
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if (!(mutations & TK))
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mutations |= TK
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if(!(mutations & HEAL))
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mutations |= HEAL
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spawn(0)
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while(src)
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adjustBruteLoss(-10)
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adjustToxLoss(-10)
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adjustOxyLoss(-10)
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adjustFireLoss(-10)
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sleep(10)
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/mob/living/carbon/human/tajaran/Emissary/ex_act()
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return
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/mob/living/carbon/human/tajaran/Emissary/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
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if(istype(target , /obj/machinery/door/airlock))
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if(target:locked)
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target:locked = 0
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if(!target:density)
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return 1
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if(target:operating > 0)
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return
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if(!ticker)
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return 0
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if(!target:operating)
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target:operating = 1
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target:animate("opening")
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target:sd_SetOpacity(0)
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sleep(10)
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target:layer = 2.7
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target:density = 0
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target:update_icon()
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target:sd_SetOpacity(0)
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target:update_nearby_tiles()
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target:operating = -1
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user << "You force the door open, shearing the bolts and burning out the motor."
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if(target:operating)
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target:operating = -1
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else if(istype(target , /obj/machinery/door/firedoor))
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target:open()
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/mob/living/carbon/human/tajaran/Emissary/Life()
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..()
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if (!(mutations & HULK))
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mutations |= HULK
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if((stat == 2) && aegis)
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src.show_message("\red [src]'s eyes open suddenlly.", 3, "\red \"I gave a solemn vow to never die for long.\"", 2)
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src.heal_overall_damage(9001,9001)
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src.stat = 0
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aegis = 0
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*/
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