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Converts Most Destroys to use QDEL_NULL
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@@ -36,8 +36,7 @@
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notify_ammo_count(user)
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/obj/item/weapon/gun/throw/Destroy()
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qdel(to_launch)
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to_launch = null
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QDEL_NULL(to_launch)
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for(var/atom/A in loaded_projectiles)
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qdel(A)
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loaded_projectiles = null
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