From 565bfd95f9ed5a4773d6a164fe0ce38487f167a3 Mon Sep 17 00:00:00 2001 From: Ansari Date: Tue, 10 Oct 2017 17:09:03 +0800 Subject: [PATCH] Better math as per Birb --- code/game/gamemodes/nuclear/nuclear_challenge.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/nuclear/nuclear_challenge.dm b/code/game/gamemodes/nuclear/nuclear_challenge.dm index 70752d8a76f..2244e2834bf 100644 --- a/code/game/gamemodes/nuclear/nuclear_challenge.dm +++ b/code/game/gamemodes/nuclear/nuclear_challenge.dm @@ -54,7 +54,7 @@ var/obj/item/device/radio/uplink/U = new /obj/item/device/radio/uplink(get_turf(user)) U.hidden_uplink.uplink_owner= "[user.key]" - U.hidden_uplink.uses = CHALLENGE_TELECRYSTALS + (((player_list.len * 4) - CHALLENGE_MIN_PLAYERS * 4) * CHALLENGE_SCALE_FACTOR) // Add 4 telecrystals per player above CHLALENGE_MIN_PLAYERS (50). Scale factor multiply it. + U.hidden_uplink.uses = CHALLENGE_TELECRYSTALS + (((player_list.len + CHALLENGE_MIN_PLAYERS) * 4) * CHALLENGE_SCALE_FACTOR) // Add 4 telecrystals per player above CHLALENGE_MIN_PLAYERS (50). Scale factor multiply it. config.shuttle_refuel_delay = CHALLENGE_SHUTTLE_DELAY qdel(src)