diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index e96b2da5c15..adf28b1e8d2 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -30,7 +30,6 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", icon_state = "1" var/visibility = 0 var/view_range = 7 - var/runecolor="#A10808" // Ready for species blood color intergration unacidable = 1 layer = TURF_LAYER @@ -74,7 +73,6 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", for(var/mob/living/silicon/ai/AI in player_list) AI.client.images += blood cult_viewpoints += src - color = runecolor // also part of the species specific blood /obj/effect/rune/Del() ..() @@ -172,10 +170,6 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", /obj/effect/rune/proc/check_icon() icon = get_uristrune_cult(word1, word2, word3) -/obj/effect/rune/update_icon() - if(runecolor == "rainbow") runecolor = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]" - color = runecolor - /obj/item/weapon/tome name = "arcane tome" icon_state ="tome" diff --git a/icons/effects/uristrunes.dmi b/icons/effects/uristrunes.dmi index 5f8f4e509dc..e6a90303b7f 100644 Binary files a/icons/effects/uristrunes.dmi and b/icons/effects/uristrunes.dmi differ