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Implemented #1107.
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@@ -20,6 +20,12 @@ datum/mind
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var/rev_cooldown = 0
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proc/transfer_to(mob/new_character)
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// multikey information is stored in the mob, not the mind, so
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// we need to clean this stuff up to avoid multikey alerts
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current.lastKnownIP = null
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current.computer_id = null
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if(current)
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current.mind = null
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@@ -28,6 +34,9 @@ datum/mind
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new_character.key = key
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// mob/Login() will handle setting the new mob's lastKnownIP and
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// computer_id for us
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proc/store_memory(new_text)
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memory += "[new_text]<BR>"
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