Merge tgstation r4633 into bs12_with_tgport

Conflicts:
	code/defines/obj/costume.dm
	code/game/gamemodes/cult/runes.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/objects/structures/crates_lockers/closets/fitness.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/living/simple_animal/parrot.dm
	code/modules/power/power.dm
	code/modules/power/switch.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-09-06 13:13:57 +10:00
84 changed files with 9014 additions and 8406 deletions
+3 -2
View File
@@ -2,7 +2,7 @@
//After it knows this it creates the number of cables from the center to each of the cables attempting to conenct. These cables cannot be removed
//with wirecutters. When the switch is turned off it removes all the cables on the tile it's on.
//The switch uses a 5s delay to prevent powernet change spamming.
/*
/obj/structure/powerswitch
name = "power switch"
desc = "A switch that controls power."
@@ -81,4 +81,5 @@
else
icon_state = icon_state_off
for(var/obj/structure/cable/C in src.loc)
del(C)
del(C)
*/