From 56fc0ca1beb7f5306eced130c5d219de1079b690 Mon Sep 17 00:00:00 2001 From: fj45 Date: Thu, 26 Mar 2015 15:13:42 +0800 Subject: [PATCH] Revert "Fixed the DIR issue.....???" This reverts commit 8a55c808a8ad96bf95b09ff2a3fed30ccd1d8151. --- maps/cyberiad.dmm | 28501 ++++++++++++++++++++++---------------------- paradise.dme | 73 + 2 files changed, 14324 insertions(+), 14250 deletions(-) diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index 2ad2a3cd7f7..25a4c278e27 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -5,13156 +5,13156 @@ "aae" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/syndicate_station/north) "aaf" = (/turf/space,/area/syndicate_station/northwest) "aag" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area) -"aah" = (/turf/space,/area/xenos_station/northwest) -"aai" = (/turf/space,/area/syndicate_station/northeast) -"aaj" = (/turf/simulated/wall/r_wall,/area/security/permabrig) -"aak" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"aal" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"aam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"aan" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/security/permabrig) -"aao" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aap" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaq" = (/obj/machinery/camera{c_tag = "Prison Bedroom"; dir = 2; network = list("Prison","SS13")},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor,/area/security/permabrig) -"aar" = (/turf/simulated/wall,/area/security/permabrig) -"aas" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/turf/simulated/floor,/area/security/permabrig) -"aat" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aav" = (/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) -"aaw" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) -"aax" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) -"aay" = (/obj/structure/stool/bed,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/security/permabrig) -"aaz" = (/turf/simulated/floor,/area/security/permabrig) -"aaA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaB" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/permabrig) -"aaC" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaD" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) -"aaE" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/security/permabrig) -"aaG" = (/obj/structure/table,/obj/item/weapon/dice,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) -"aaH" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaI" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/security/permabrig) -"aaL" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) -"aaM" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaN" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aaO" = (/obj/item/weapon/soap/nanotrasen,/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aaP" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; tag = "icon-shower (WEST)"},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aaQ" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/visible{dir = 6; level = 1},/turf/simulated/floor/plating,/area/security/permabrig) -"aaR" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaS" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaT" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaW" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaX" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaZ" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aba" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abb" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/security/permabrig) -"abc" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abe" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abf" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abg" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abh" = (/obj/machinery/camera{c_tag = "Prison Recreation Room"; dir = 1; network = list("Prison","SS13"); pixel_x = 22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abi" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abj" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/security/permabrig) -"abl" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abm" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/security/permabrig) -"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"abp" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/security/permabrig) -"abr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/flasher{id = "permaflash"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/wall,/area/security/permabrig) -"abu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/wall/r_wall,/area/security/permabrig) -"abv" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/security/permabrig) -"aby" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abA" = (/obj/structure/lattice{layer = 2.4},/turf/simulated/floor/airless{icon_state = "circuit"},/area) -"abB" = (/obj/structure/grille,/turf/simulated/floor/airless{icon_state = "circuit"},/area) -"abC" = (/turf/space,/area/xenos_station/northeast) -"abD" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent{filled = 0.2},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/permabrig) -"abE" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/permabrig) -"abF" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/security/permabrig) -"abG" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/security/permabrig) -"abH" = (/obj/machinery/camera{c_tag = "Prison Air Control"; dir = 6; network = list("Prison","SS13")},/obj/machinery/flasher_button{id = "permaflash"; pixel_x = 0; pixel_y = 27},/obj/machinery/hologram/holopad,/turf/simulated/floor/plating,/area/security/permabrig) -"abI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/permabrig) -"abJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/permabrig) -"abK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/permabrig) -"abL" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 6; network = list("Prison","SS13")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/permabrig) -"abM" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/security/permabrig) -"abN" = (/obj/structure/grille,/obj/structure/sign/securearea,/turf/simulated/floor/airless{icon_state = "circuit"},/area) -"abO" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; 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icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/permabrig) -"abW" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/permabrig) -"abX" = (/turf/space,/area/vox_station/northwest_solars) -"abY" = (/turf/simulated/wall/r_wall,/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"abZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"aca" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) -"acb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/security/permabrig) -"acc" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.