diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index cda609d37d9..b323e6494f9 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -396,10 +396,10 @@ Note that amputating the affected organ does in fact remove the infection from t if(germ_level >= INFECTION_LEVEL_ONE) //having an infection raises your body temperature - var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/(INFECTION_LEVEL_ONE+300), 1) + owner.species.body_temperature - if (owner.bodytemperature < fever_temperature) - //world << "fever: [owner.bodytemperature] < [fever_temperature], raising temperature." - owner.bodytemperature += min(10, fever_temperature - owner.bodytemperature) //unfortunately this needs to be pretty large due to how small BODYTEMP_COLD_DIVISOR is. + var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/(INFECTION_LEVEL_TWO), 1) + owner.species.body_temperature + if (fever_temperature > owner.bodytemperature) + //need to make sure we raise temperature fast enough to get around environmental cooling preventing us from reaching fever_temperature + owner.bodytemperature += (fever_temperature - T20C)/BODYTEMP_COLD_DIVISOR + 1 if(prob(round(germ_level/10))) if (antibiotics < 5)