From 575a83b732cd8013c6c37b2dc3deb4f985aa49bf Mon Sep 17 00:00:00 2001 From: larentoun <31931237+larentoun@users.noreply.github.com> Date: Mon, 17 Jul 2023 19:03:14 +0900 Subject: [PATCH] fix: Pulse damages machinery too (#21667) https://github.com/ss220-space/Paradise/pull/2433 --- code/modules/projectiles/projectile/beams.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index f2e34f0e740..751264e9418 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -74,7 +74,7 @@ light_color = LIGHT_COLOR_DARKBLUE /obj/item/projectile/beam/pulse/on_hit(atom/target, blocked = 0) - if(isturf(target) || isstructure(target)) + if(isturf(target) || isstructure(target) || ismachinery(target)) target.ex_act(2) ..()