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Adds disco light floor (#20109)
* Adds disco light floor * Fixes tiles not stacking * Fixes linter issue * Update code/game/turfs/simulated/floor/light_floor.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Update code/game/turfs/simulated/floor/light_floor.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Update code/__HELPERS/lists.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Replaces shitcode with simple solutions * Update code/game/turfs/simulated/floor/light_floor.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * pick excluding Co-authored-by: Farie82 <farie82@users.noreply.github.com> * pick instead of rand Co-authored-by: Farie82 <farie82@users.noreply.github.com> * Simplifies the color change process * forgor setting current_color Co-authored-by: Farie82 <farie82@users.noreply.github.com> * proper autodoc format Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Farie82 <farie82@users.noreply.github.com>
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co-authored by
AffectedArc07
Ryan
Farie82
parent
cc1de516ad
commit
579fd817c1
@@ -260,3 +260,14 @@
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/obj/item/stack/tile/arcade_carpet/loaded
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amount = 20
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/obj/item/stack/tile/disco_light
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name = "disco light tiles"
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singular_name = "disco light tile"
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desc = "A sheet of disco light tile."
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icon_state = "tile_disco"
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turf_type = /turf/simulated/floor/light/disco
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merge_type = /obj/item/stack/tile/disco_light
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/obj/item/stack/tile/disco_light/thirty
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amount = 30
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