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Fixes Colorful Reagent coloring non-simple mobs
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@@ -120,7 +120,7 @@ datum/reagent/colorful_reagent
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mix_message = "The substance flashes multiple colors and emits the smell of a pocket protector."
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datum/reagent/colorful_reagent/reaction_mob(var/mob/living/simple_animal/M, var/method=TOUCH, var/volume)
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if(M)
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if(M && istype(M))
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M.color = pick(random_color_list)
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..()
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return
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