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Dress Up Fix
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@@ -955,9 +955,18 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/flashbangs(src), slot_in_backpack)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack)
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M.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(M), slot_in_backpack)
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M.equip_to_slot_or_del(new /obj/item/weapon/twohanded/dualsaber/red(M), slot_in_backpack)
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M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas(M), slot_in_backpack)
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Special Operations Officer"
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W.registered_name = M.real_name
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M.equip_to_slot_or_del(W, slot_wear_id)
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if("hawke - formal")
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M.equip_if_possible(new /obj/item/clothing/under/rank/centcom/captain(M), slot_w_uniform)
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@@ -993,7 +1002,6 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(W, slot_wear_id)
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if("blue wizard")
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M.equip_to_slot_or_del(new /obj/item/clothing/under/lightpurple(M), slot_w_uniform)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(M), slot_shoes)
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@@ -1028,6 +1036,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/staff(M), slot_l_hand)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(M), slot_back)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/box(M), slot_in_backpack)
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if("soviet admiral")
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M.equip_to_slot_or_del(new /obj/item/clothing/head/hgpiratecap(M), slot_head)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
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