Refactors Simple Mob Creation: Adjusts Which Mobs are Available (#12325)

This commit is contained in:
Fox McCloud
2019-09-17 16:06:43 -07:00
committed by variableundefined
parent f8d5f9336c
commit 5810d28571
51 changed files with 199 additions and 426 deletions
@@ -54,6 +54,14 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
singular_name = "alien hide piece"
icon_state = "sheet-xeno"
GLOBAL_LIST_INIT(xeno_recipes, list (
new/datum/stack_recipe("alien helmet", /obj/item/clothing/head/xenos, 1),
new/datum/stack_recipe("alien suit", /obj/item/clothing/suit/xenos, 2)))
/obj/item/stack/sheet/animalhide/xeno/Initialize(mapload, new_amount, merge = TRUE)
recipes = GLOB.xeno_recipes
return ..()
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
/obj/item/stack/sheet/xenochitin
name = "alien chitin"