[FIX] It's possible to pick up stuff behind tables again (#26144)

* Replica syndicate space suit sprites

* Revert "Replica syndicate space suit sprites"

This reverts commit 1fb5cf68ac.

* You can grab stuff through tables again

* I must please the linter

* Morgue trays as well

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
This commit is contained in:
Adrer
2024-07-05 19:57:20 +02:00
committed by GitHub
parent 9570f5eebd
commit 58137cd7b8
9 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -52,7 +52,7 @@
name = "holo barrier"
desc = "A short holographic barrier which can only be passed by walking."
icon_state = "holosign_sec"
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
density = TRUE
max_integrity = 20
var/allow_walk = TRUE //can we pass through it on walk intent
+2 -2
View File
@@ -255,7 +255,7 @@
layer = 2.0
var/obj/structure/morgue/connected = null
anchored = TRUE
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
max_integrity = 350
/obj/structure/m_tray/attack_hand(mob/user as mob)
@@ -552,7 +552,7 @@ GLOBAL_LIST_EMPTY(crematoriums)
layer = 2.0
var/obj/structure/crematorium/connected = null
anchored = TRUE
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
/obj/structure/c_tray/attack_hand(mob/user as mob)
if(connected)
+1 -1
View File
@@ -5,7 +5,7 @@
icon_state = "railing"
density = TRUE
anchored = TRUE
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
climbable = TRUE
layer = ABOVE_MOB_LAYER
flags = ON_BORDER
+2 -2
View File
@@ -21,7 +21,7 @@
density = TRUE
anchored = TRUE
layer = TABLE_LAYER
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
climbable = TRUE
max_integrity = 100
integrity_failure = 30
@@ -864,7 +864,7 @@
layer = TABLE_LAYER
density = TRUE
anchored = TRUE
pass_flags_self = LETPASSTHROW
pass_flags_self = LETPASSTHROW | PASSTAKE
max_integrity = 20
/obj/structure/rack/examine(mob/user)