Merge branch 'master' into crates

This commit is contained in:
Chinsky
2012-12-21 01:03:20 +04:00
55 changed files with 1131 additions and 634 deletions
+26 -6
View File
@@ -214,6 +214,7 @@
proc/bandage()
var/rval = 0
src.status &= ~ORGAN_BLEEDING
for(var/datum/wound/W in wounds)
if(W.internal) continue
rval |= !W.bandaged
@@ -355,7 +356,7 @@
H = new /obj/item/weapon/organ/head(owner.loc, owner)
if(ishuman(owner))
if(owner.gender == FEMALE)
H.icon_state = "head_f_l"
H.icon_state = "head_f"
H.overlays += owner.generate_head_icon()
H:transfer_identity(owner)
H.pixel_x = -10
@@ -425,8 +426,22 @@
else
H.icon_state = initial(H.icon_state)+"_l"
var/lol = pick(cardinal)
step(H,lol)
if(status & ORGAN_ROBOT)
del H
switch(body_part)
if(LEG_RIGHT)
H = new /obj/item/robot_parts/r_leg(owner.loc)
if(LEG_LEFT)
H = new /obj/item/robot_parts/l_leg(owner.loc)
if(ARM_RIGHT)
H = new /obj/item/robot_parts/r_arm(owner.loc)
if(ARM_LEFT)
H = new /obj/item/robot_parts/l_arm(owner.loc)
if(H)
var/lol = pick(cardinal)
step(H,lol)
destspawn = 1
if(status & ORGAN_ROBOT)
owner.visible_message("\red \The [owner]'s [display_name] explodes violently!",\
@@ -513,10 +528,15 @@
proc/emp_act(severity)
if(!(status & ORGAN_ROBOT))
return
if(prob(30*severity))
var/probability = 30
var/damage = 15
if(severity == 2)
probability = 1
damage = 3
if(prob(probability))
droplimb(1)
else
take_damage(4(4-severity), 0, 1, used_weapon = "EMP")
take_damage(damage, 0, 1, used_weapon = "EMP")
proc/getDisplayName()
switch(name)
@@ -681,7 +701,7 @@ obj/item/weapon/organ/New(loc, mob/living/carbon/human/H)
obj/item/weapon/organ/head
name = "head"
icon_state = "head_m_l"
icon_state = "head_m"
var/mob/living/carbon/brain/brainmob
var/brain_op_stage = 0