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Buffs the powerfist (#18798)
* Buffs the powerfist * Update code/game/objects/items/weapons/powerfist.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
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Charlie
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b6f1b7e038
commit
5833f98ac5
@@ -14,10 +14,9 @@
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origin_tech = "combat=5;powerstorage=3;syndicate=3"
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var/click_delay = 1.5
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var/fisto_setting = 1
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var/gasperfist = 3
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var/gasperfist = 0.5
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var/obj/item/tank/internals/tank = null //Tank used for the gauntlet's piston-ram.
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/obj/item/melee/powerfist/Destroy()
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QDEL_NULL(tank)
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return ..()
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@@ -66,7 +65,8 @@
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if(!tank)
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to_chat(user, "<span class='notice'>[src] currently has no tank attached to it.</span>")
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return
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to_chat(user, "<span class='notice'>You detach [thetank] from [src].</span>")
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to_chat(user, "<span class='notice'>As you detach [thetank] from [src], the fist unlocks.</span>")
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flags &= ~NODROP
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tank.forceMove(get_turf(user))
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user.put_in_hands(tank)
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tank = null
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@@ -76,9 +76,10 @@
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return
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if(!user.unEquip(thetank))
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return
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to_chat(user, "<span class='notice'>You hook [thetank] up to [src].</span>")
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to_chat(user, "<span class='notice'>As you hook [thetank] up to [src], the fist locks into place around your arm.</span>")
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tank = thetank
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thetank.forceMove(src)
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flags |= NODROP
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/obj/item/melee/powerfist/attack(mob/living/target, mob/living/user)
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