Sanity-checking for xeno attack hallucination

This commit is contained in:
Tigercat2000
2015-06-29 14:11:06 -07:00
parent 675f43a01e
commit 588f3eebcf
+5
View File
@@ -229,17 +229,22 @@ Gunshots/explosions/opening doors/less rare audio (done)
if(!U.welded)
pump = U
break
if(!pump) return 0
xeno = new(pump.loc,target)
sleep(10)
if(!xeno) return
xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32)
xeno.throw_at(target,7,1)
sleep(10)
if(!xeno) return
xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32)
xeno.throw_at(pump,7,1)
sleep(10)
if(!xeno) return
var/xeno_name = xeno.name
target << "<span class='notice'>[xeno_name] begins climbing into the ventilation system...</span>"
sleep(10)
if(!xeno) return
qdel(xeno)
target << "<span class='notice'>[xeno_name] scrambles into the ventilation ducts!</span>"
qdel(src)