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space dragonnnn
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@@ -231,6 +231,16 @@ Difficulty: Very Hard
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target = new_target
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INVOKE_ASYNC(src, /atom/movable/proc/orbit, target, 0, FALSE, 0, 0, FALSE, TRUE)
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/mob/living/simple_animal/hostile/megafauna/colossus/bullet_act(obj/item/projectile/P)
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if(!stat)
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var/obj/effect/temp_visual/at_shield/AT = new /obj/effect/temp_visual/at_shield(loc, src)
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var/random_x = rand(-32, 32)
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AT.pixel_x += random_x
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var/random_y = rand(0, 72)
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AT.pixel_y += random_y
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return ..()
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/obj/item/projectile/colossus
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name ="death bolt"
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icon_state= "chronobolt"
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@@ -599,4 +599,74 @@ obj/effect/temp_visual/fireball
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player_cooldown = world.time + 200 // needs seperate cooldown or cant use fire attacks
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/mob/living/simple_animal/hostile/megafauna/dragon/lesser/grant_achievement(medaltype,scoretype)
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return
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon
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name = "space dragon"
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maxHealth = 250
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health = 250
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faction = list("neutral")
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desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
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icon = 'icons/mob/spacedragon.dmi'
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icon_state = "spacedragon"
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icon_living = "spacedragon"
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icon_dead = "spacedragon_dead"
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obj_damage = 80
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melee_damage_upper = 35
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melee_damage_lower = 35
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speed = 0
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mouse_opacity = MOUSE_OPACITY_ICON
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loot = list()
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crusher_loot = list()
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butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30)
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move_force = MOVE_FORCE_NORMAL
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move_resist = MOVE_FORCE_NORMAL
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pull_force = MOVE_FORCE_NORMAL
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deathmessage = "screeches as its wings turn to dust and it collapses on the floor, life estinguished."
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attack_action_types = list()
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/grant_achievement(medaltype, scoretype)
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return
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/Initialize(mapload)
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var/obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon/repulse_action = new /obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon(src)
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repulse_action.action.Grant(src)
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mob_spell_list += repulse_action
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. = ..()
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/proc/fire_stream(var/atom/at = target)
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playsound(get_turf(src),'sound/magic/fireball.ogg', 200, TRUE)
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SLEEP_CHECK_DEATH(0)
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var/range = 20
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var/list/turfs = list()
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turfs = line_target(0, range, at)
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INVOKE_ASYNC(src, .proc/fire_line, turfs)
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/OpenFire()
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if(swooping)
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return
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ranged_cooldown = world.time + ranged_cooldown_time
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fire_stream()
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/obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon
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name = "Tail Sweep"
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desc = "Throw back attackers with a sweep of your tail."
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sound = 'sound/magic/tail_swing.ogg'
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charge_max = 150
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clothes_req = FALSE
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range = 1
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cooldown_min = 150
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invocation_type = "none"
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sparkle_path = /obj/effect/temp_visual/dir_setting/tailsweep
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action_icon_state = "tailsweep"
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action_background_icon_state = "bg_alien"
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/obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon/cast(list/targets, mob/user = usr)
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if(iscarbon(user))
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var/mob/living/carbon/C = user
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playsound(C.loc, 'sound/effects/hit_punch.ogg', 80, TRUE, TRUE)
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C.spin(6, 1)
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..(targets, user, 3)
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/AltClickOn(atom/movable/A)
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return
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