Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).

Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
This commit is contained in:
Certh
2015-12-07 16:14:26 +01:00
parent b8db2dd78d
commit 591daf04d2
92 changed files with 297 additions and 298 deletions
+2 -2
View File
@@ -23,7 +23,7 @@
return dat
/obj/item/weapon/implantcase/exile
name = "Glass Case- 'Exile'"
name = "/improper Glass Case- 'Exile'"
desc = "A case containing an exile implant."
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-r"
@@ -36,7 +36,7 @@
/obj/structure/closet/secure_closet/exile
name = "Exile Implants"
name = "exile implants"
req_access = list(access_hos)
New()
+7 -7
View File
@@ -1,5 +1,5 @@
/obj/item/clothing/glasses/hud
name = "HUD"
name = "/improper HUD"
desc = "A heads-up display that provides important info in (almost) real time."
flags = null //doesn't protect eyes because it's a monocle, duh
origin_tech = "magnets=3;biotech=2"
@@ -9,20 +9,20 @@
/obj/item/clothing/glasses/hud/health
name = "Health Scanner HUD"
name = "/improper Health Scanner HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their health status."
icon_state = "healthhud"
HUDType = MEDHUD
/obj/item/clothing/glasses/hud/health_advanced
name = "Advanced Health Scanner HUD"
name = "/improper Advanced Health Scanner HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. Includes anti-flash filter."
icon_state = "advmedhud"
flash_protect = 1
HUDType = MEDHUD
/obj/item/clothing/glasses/hud/health/night
name = "Night Vision Health Scanner HUD"
name = "/improper Night Vision Health Scanner HUD"
desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
icon_state = "healthhudnight"
item_state = "glasses"
@@ -32,14 +32,14 @@
/obj/item/clothing/glasses/hud/security
name = "Security HUD"
name = "/improper Security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
icon_state = "securityhud"
var/global/list/jobs[0]
flash_protect = 1
/obj/item/clothing/glasses/hud/security/jensenshades
name = "Augmented shades"
name = "augmented shades"
desc = "Polarized bioneural eyewear, designed to augment your vision."
icon_state = "jensenshades"
item_state = "jensenshades"
@@ -47,7 +47,7 @@
invisa_view = 2
/obj/item/clothing/glasses/hud/security/night
name = "Night Vision Security HUD"
name = "/improper Night Vision Security HUD"
desc = "An advanced heads-up display which provides id data and vision in complete darkness."
icon_state = "securityhudnight"
darkness_view = 8
@@ -10,7 +10,7 @@
/datum/file/program/holodeck
name = "Holodeck Control Console"
name = "holodeck control console"
desc = "Used to control a nearby holodeck."
active_state = "holocontrol"
var/area/linkedholodeck = null
+16 -16
View File
@@ -14,7 +14,7 @@
/obj/machinery/computer3/security/wooden_tv
name = "security cameras"
name = "security cameras console"
desc = "An old TV hooked into the stations camera network."
icon = 'icons/obj/computer.dmi'
icon_state = "security_det"
@@ -30,7 +30,7 @@
/obj/machinery/computer3/security/mining
name = "Outpost Cameras"
name = "outpost cameras console"
desc = "Used to access the various cameras on the outpost."
spawn_files = list(/datum/file/camnet_key/miningoutpost)
@@ -80,14 +80,14 @@
name = "Telecomms Network Key"
title = "telecommunications satellite"
desc = "Connects to telecommunications satellite security cameras."
networks = list("Telecomms")
networks = list("Telecomms")
/datum/file/camnet_key/researchoutpost
name = "Research Outpost Network Key"
title = "research outpost"
desc = "Connects to research outpost security cameras."
networks = list("Research Outpost")
/datum/file/camnet_key/miningoutpost
name = "Mining Outpost Network Key"
title = "mining outpost"
@@ -100,67 +100,67 @@
title = "research"
desc = "Connects to research security cameras."
networks = list("Research")
/datum/file/camnet_key/prison
name = "Prison Network Key"
title = "prison"
desc = "Connects to prison security cameras."
networks = list("Prison")
/datum/file/camnet_key/interrogation
name = "Interrogation Network Key"
title = "interrogation"
desc = "Connects to interrogation security cameras."
networks = list("Interrogation")
/datum/file/camnet_key/supermatter
name = "Supermatter Network Key"
title = "supermatter"
desc = "Connects to supermatter security cameras."
networks = list("Supermatter")
/datum/file/camnet_key/singularity
name = "Singularity Network Key"
title = "singularity"
desc = "Connects to singularity security cameras."
networks = list("Singularity")
/datum/file/camnet_key/anomalyisolation
name = "Anomaly Isolation Network Key"
title = "anomalyisolation"
desc = "Connects to interrogation security cameras."
networks = list("Anomaly Isolation")
/datum/file/camnet_key/toxins
name = "Toxins Network Key"
title = "toxins"
desc = "Connects to toxins security cameras."
networks = list("Toxins")
/datum/file/camnet_key/telepad
name = "Telepad Network Key"
title = "telepad"
desc = "Connects to telepad security cameras."
networks = list("Telepad")
/datum/file/camnet_key/ert
name = "Emergency Response Team Network Key"
title = "emergency response team"
desc = "Connects to emergency response team security cameras."
networks = list("ERT")
/datum/file/camnet_key/centcom
name = "Central Command Network Key"
title = "central command"
desc = "Connects to central command security cameras."
networks = list("CentCom")
/datum/file/camnet_key/thunderdome
name = "Thunderdome Network Key"
title = "thunderdome"
desc = "Connects to thunderdome security cameras."
networks = list("Thunderdome")
/datum/file/camnet_key/entertainment
name = "Entertainment Network Key"
title = "entertainment"
+1 -1
View File
@@ -4,7 +4,7 @@
icon_state = "frame-med"
/datum/file/program/crew
name = "Crew Monitoring Console"
name = "crew monitoring console"
desc = "Used to monitor active health sensors built into most of the crew's uniforms."
active_state = "crew"
var/list/tracked = list( )
+2 -2
View File
@@ -1,7 +1,7 @@
/obj/machinery/computer3/aiupload
name = "AI Upload"
name = "\improper AI upload console"
desc = "Used to upload laws to the AI."
icon_state = "frame-rnd"
var/mob/living/silicon/ai/current = null
@@ -52,7 +52,7 @@
/obj/machinery/computer3/borgupload
name = "Cyborg Upload"
name = "cyborg upload console"
desc = "Used to upload laws to Cyborgs."
icon_state = "frame-rnd"
var/mob/living/silicon/robot/current = null
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/machinery/lapvend
name = "Laptop Vendor"
name = "laptop vendor"
desc = "A generic vending machine."
icon = 'icons/obj/vending.dmi'
icon_state = "robotics"
+1 -1
View File
@@ -14,7 +14,7 @@ log transactions
#define PRINT_DELAY 100
/obj/machinery/atm
name = "Nanotrasen Automatic Teller Machine"
name = "Nanotrasen automatic teller machine"
desc = "For all your monetary needs!"
icon = 'icons/obj/terminals.dmi'
icon_state = "atm"
+3 -3
View File
@@ -114,7 +114,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f
// TODO: Make this an actual /obj/machinery/computer that can be crafted from circuit boards and such
// It is August 22nd, 2012... This TODO has already been here for months.. I wonder how long it'll last before someone does something about it.
/obj/machinery/librarycomp
name = "Check-In/Out Computer"
name = "check-in/out computer"
icon = 'icons/obj/library.dmi'
icon_state = "computer"
anchored = 1
@@ -473,7 +473,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f
qdel(O)
else
..()
/client/proc/delbook()
set name = "Delete Book"
set desc = "Permamently deletes a book from the database."
@@ -485,7 +485,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f
var/isbn = input("ISBN number?", "Delete Book") as num | null
if(!isbn)
return
var/DBQuery/query_delbook = dbcon.NewQuery("DELETE FROM [format_table_name("library")] WHERE id=[isbn]")
if(!query_delbook.Execute())
var/err = query_delbook.ErrorMsg()
@@ -66,7 +66,7 @@ proc/move_labor_shuttle() //TODO: Security Access only; add moving the shuttle t
return
/obj/machinery/computer/labor_shuttle
name = "Labor Shuttle Console"
name = "labor shuttle console"
icon = 'icons/obj/computer.dmi'
icon_state = "shuttle"
circuit = /obj/item/weapon/circuitboard/labor_shuttle
@@ -112,7 +112,7 @@ proc/move_labor_shuttle() //TODO: Security Access only; add moving the shuttle t
/obj/machinery/computer/labor_shuttle/one_way
name = "Prisoner Shuttle Console"
name = "prisoner shuttle console"
desc = "A one-way shuttle console, used to summon the shuttle to the labor camp."
circuit = /obj/item/weapon/circuitboard/labor_shuttle/one_way
req_access = list( )
+1 -1
View File
@@ -169,7 +169,7 @@
/obj/structure/closet/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
name = "mining car (not for rails)"
icon = 'icons/obj/storage.dmi'
icon_state = "miningcar"
density = 1
+1 -1
View File
@@ -238,7 +238,7 @@ var/list/ai_verbs_default = list(
The alternative was to rewrite a bunch of AI code instead here we are.
*/
/obj/machinery/ai_powersupply
name="Power Supply"
name="\improper AI power supply"
active_power_usage=1000
use_power = 2
power_channel = EQUIP
@@ -1,5 +1,5 @@
/obj/machinery/computer/drone_control
name = "Maintenance Drone Control"
name = "maintenance drone control console"
desc = "Used to monitor the station's drone population and the assembler that services them."
icon_screen = "power"
icon_keyboard = "power_key"
+3 -3
View File
@@ -378,7 +378,7 @@
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/obj/machinery/chem_master
name = "ChemMaster 3000"
name = "\improper ChemMaster 3000"
density = 1
anchored = 1
icon = 'icons/obj/chemical.dmi'
@@ -756,12 +756,12 @@
/obj/machinery/chem_master/condimaster
name = "CondiMaster 3000"
name = "\improper CondiMaster 3000"
condi = 1
/obj/machinery/reagentgrinder
name = "All-In-One Grinder"
name = "\improper All-In-One Grinder"
icon = 'icons/obj/kitchen.dmi'
icon_state = "juicer1"
layer = 2.9
@@ -2,7 +2,7 @@
/// Droppers.
////////////////////////////////////////////////////////////////////////////////
/obj/item/weapon/reagent_containers/dropper
name = "Dropper"
name = "dropper"
desc = "A dropper. Transfers 5 units."
icon = 'icons/obj/chemical.dmi'
icon_state = "dropper"
@@ -121,7 +121,7 @@
////////////////////////////////////////////////////////////////////////////////
/obj/item/weapon/reagent_containers/dropper/precision
name = "Pipette"
name = "pipette"
desc = "A high precision pippette. Holds 1 unit."
icon = 'icons/obj/chemical.dmi'
icon_state = "pipette"
@@ -171,7 +171,7 @@
reagents.add_reagent("rice", 30)
/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Seperate from above since it's a small shaker rather then
name = "Salt Shaker" // a large one.
name = "salt shaker" // a large one.
desc = "Salt. From space oceans, presumably."
icon_state = "saltshakersmall"
possible_transfer_amounts = list(1,20) //for clown turning the lid off
@@ -184,7 +184,7 @@
reagents.add_reagent("sodiumchloride", 20)
/obj/item/weapon/reagent_containers/food/condiment/peppermill
name = "Pepper Mill"
name = "pepper mill"
desc = "Often used to flavor food or make people sneeze."
icon_state = "peppermillsmall"
possible_transfer_amounts = list(1,20) //for clown turning the lid off
@@ -197,7 +197,7 @@
reagents.add_reagent("blackpepper", 20)
/obj/item/weapon/reagent_containers/food/condiment/syndisauce
name = "Chef Excellence's Special Sauce"
name = "/improper Chef Excellence's Special Sauce"
desc = "A potent sauce extracted from the potent amanita mushrooms. Death never tasted quite so delicious."
amount_per_transfer_from_this = 5
volume = 50
@@ -191,7 +191,7 @@
// Formatting is the same as food.
/obj/item/weapon/reagent_containers/food/drinks/milk
name = "Space Milk"
name = "\improper Space Milk"
desc = "It's milk. White and nutritious goodness!"
icon_state = "milk"
item_state = "carton"
@@ -216,7 +216,7 @@
*/
/obj/item/weapon/reagent_containers/food/drinks/soymilk
name = "SoyMilk"
name = "\improper SoyMilk"
desc = "It's soy milk. White and nutritious goodness!"
icon_state = "soymilk"
item_state = "carton"
@@ -227,7 +227,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/coffee
name = "Robust Coffee"
name = "\improper Robust Coffee"
desc = "Careful, the beverage you're about to enjoy is extremely hot."
icon_state = "coffee"
New()
@@ -237,7 +237,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/tea
name = "Duke Purple Tea"
name = "\improper Duke Purple Tea"
desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
icon_state = "teacup"
item_state = "coffee"
@@ -250,7 +250,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/mugwort
name = "Mugwort Tea"
name = "\improper Mugwort Tea"
desc = "A bitter herbal tea."
icon_state = "manlydorfglass"
item_state = "coffee"
@@ -261,7 +261,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/ice
name = "Ice Cup"
name = "\improper Ice Cup"
desc = "Careful, cold ice, do not chew."
icon_state = "coffee"
New()
@@ -271,7 +271,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/h_chocolate
name = "Dutch Hot Coco"
name = "\improper Dutch Hot Coco"
desc = "Made in Space South America."
icon_state = "hot_coco"
item_state = "coffee"
@@ -282,7 +282,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/chocolate
name = "Hot Chocolate"
name = "\improper Hot Chocolate"
desc = "Made in Space Switzerland."
icon_state = "hot_coco"
item_state = "coffee"
@@ -293,7 +293,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/weightloss
name = "Weight-Loss Shake"
name = "\improper Weight-Loss Shake"
desc = "A shake designed to cause weight loss. The package proudly proclaims that it is 'tapeworm free.'"
icon_state = "coffee"
item_state = "coffee"
@@ -306,7 +306,7 @@
/obj/item/weapon/reagent_containers/food/drinks/dry_ramen
name = "Cup Ramen"
name = "\improper Cup Ramen"
desc = "Just add 10ml water, self heats! A taste that reminds you of your school years."
icon_state = "ramen"
New()
@@ -318,7 +318,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/chicken_soup
name = "Cup Chicken Soup"
name = "\improper Cup Chicken Soup"
desc = "A delicious and soothing cup of chicken noodle soup; just like spessmom used to make it."
icon_state = "ramen"
New()
@@ -328,7 +328,7 @@
src.pixel_y = rand(-10.0, 10)
/obj/item/weapon/reagent_containers/food/drinks/sillycup
name = "Paper Cup"
name = "paper cup"
desc = "A paper water cup."
icon_state = "water_cup_e"
possible_transfer_amounts = null
@@ -349,7 +349,7 @@
// icon states.
/obj/item/weapon/reagent_containers/food/drinks/shaker
name = "Shaker"
name = "shaker"
desc = "A metal shaker to mix drinks in."
icon_state = "shaker"
amount_per_transfer_from_this = 10
@@ -120,7 +120,7 @@
//Keeping this here for now, I'll ask if I should keep it here.
/obj/item/weapon/broken_bottle
name = "Broken Bottle"
name = "broken bottle"
desc = "A bottle with a sharp broken bottom."
icon = 'icons/obj/drinks.dmi'
icon_state = "broken_bottle"
@@ -136,7 +136,7 @@
var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
/obj/item/weapon/reagent_containers/food/drinks/bottle/gin
name = "Griffeater Gin"
name = "\improper Griffeater Gin"
desc = "A bottle of high quality gin, produced in the New London Space Station."
icon_state = "ginbottle"
New()
@@ -144,7 +144,7 @@
reagents.add_reagent("gin", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey
name = "Uncle Git's Special Reserve"
name = "\improper Uncle Git's Special Reserve"
desc = "A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES."
icon_state = "whiskeybottle"
New()
@@ -152,7 +152,7 @@
reagents.add_reagent("whiskey", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka
name = "Tunguska Triple Distilled"
name = "\improper Tunguska Triple Distilled"
desc = "Aah, vodka. Prime choice of drink AND fuel by Russians worldwide."
icon_state = "vodkabottle"
New()
@@ -160,7 +160,7 @@
reagents.add_reagent("vodka", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla
name = "Caccavo Guaranteed Quality Tequilla"
name = "\improper Caccavo Guaranteed Quality Tequilla"
desc = "Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients!"
icon_state = "tequillabottle"
New()
@@ -168,7 +168,7 @@
reagents.add_reagent("tequilla", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing
name = "Bottle of Nothing"
name = "\improper Bottle of Nothing"
desc = "A bottle filled with nothing"
icon_state = "bottleofnothing"
New()
@@ -176,7 +176,7 @@
reagents.add_reagent("nothing", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/patron
name = "Wrapp Artiste Patron"
name = "\improper Wrapp Artiste Patron"
desc = "Silver laced tequilla, served in space night clubs across the galaxy."
icon_state = "patronbottle"
New()
@@ -184,7 +184,7 @@
reagents.add_reagent("patron", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/rum
name = "Captain Pete's Cuban Spiced Rum"
name = "\improper Captain Pete's Cuban Spiced Rum"
desc = "This isn't just rum, oh no. It's practically GRIFF in a bottle."
icon_state = "rumbottle"
New()
@@ -192,7 +192,7 @@
reagents.add_reagent("rum", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater
name = "Flask of Holy Water"
name = "\improper Flask of Holy Water"
desc = "A flask of the chaplain's holy water."
icon_state = "holyflask"
New()
@@ -200,7 +200,7 @@
reagents.add_reagent("holywater", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth
name = "Goldeneye Vermouth"
name = "\improper Goldeneye Vermouth"
desc = "Sweet, sweet dryness~"
icon_state = "vermouthbottle"
New()
@@ -208,7 +208,7 @@
reagents.add_reagent("vermouth", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua
name = "Robert Robust's Coffee Liqueur"
name = "\improper Robert Robust's Coffee Liqueur"
desc = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936, HONK"
icon_state = "kahluabottle"
New()
@@ -216,7 +216,7 @@
reagents.add_reagent("kahlua", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager
name = "College Girl Goldschlager"
name = "\improper College Girl Goldschlager"
desc = "Because they are the only ones who will drink 100 proof cinnamon schnapps."
icon_state = "goldschlagerbottle"
New()
@@ -224,7 +224,7 @@
reagents.add_reagent("goldschlager", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac
name = "Chateau De Baton Premium Cognac"
name = "\improper Chateau De Baton Premium Cognac"
desc = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time."
icon_state = "cognacbottle"
New()
@@ -232,7 +232,7 @@
reagents.add_reagent("cognac", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/wine
name = "Doublebeard Bearded Special Wine"
name = "\improper Doublebeard Bearded Special Wine"
desc = "A faint aura of unease and asspainery surrounds the bottle."
icon_state = "winebottle"
New()
@@ -240,7 +240,7 @@
reagents.add_reagent("wine", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe
name = "Jailbreaker Verte"
name = "\improper Jailbreaker Verte"
desc = "One sip of this and you just know you're gonna have a good time."
icon_state = "absinthebottle"
New()
@@ -250,7 +250,7 @@
//////////////////////////JUICES AND STUFF ///////////////////////
/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice
name = "Orange Juice"
name = "orange juice"
desc = "Full of vitamins and deliciousness!"
icon_state = "orangejuice"
item_state = "carton"
@@ -260,7 +260,7 @@
reagents.add_reagent("orangejuice", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/cream
name = "Milk Cream"
name = "milk cream"
desc = "It's cream. Made from milk. What else did you think you'd find in there?"
icon_state = "cream"
item_state = "carton"
@@ -270,7 +270,7 @@
reagents.add_reagent("cream", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice
name = "Tomato Juice"
name = "tomato juice"
desc = "Well, at least it LOOKS like tomato juice. You can't tell with all that redness."
icon_state = "tomatojuice"
item_state = "carton"
@@ -280,7 +280,7 @@
reagents.add_reagent("tomatojuice", 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice
name = "Lime Juice"
name = "lime juice"
desc = "Sweet-sour goodness."
icon_state = "limejuice"
item_state = "carton"
+5 -5
View File
@@ -32,7 +32,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
*/
/obj/machinery/computer/rdconsole
name = "R&D Console"
name = "\improper R&D console"
icon_screen = "rdcomp"
icon_keyboard = "rd_key"
light_color = LIGHT_COLOR_FADEDPURPLE
@@ -1117,23 +1117,23 @@ proc/CallMaterialName(ID)
return dat
/obj/machinery/computer/rdconsole/core
name = "Core R&D Console"
name = "core R&D console"
desc = "A console used to interface with R&D tools."
id = 1
/obj/machinery/computer/rdconsole/robotics
name = "Robotics R&D Console"
name = "robotics R&D console"
desc = "A console used to interface with R&D tools."
id = 2
req_access = list(access_robotics)
/obj/machinery/computer/rdconsole/experiment
name = "E.X.P.E.R.I-MENTOR R&D Console"
name = "\improper E.X.P.E.R.I-MENTOR R&D console"
desc = "A console used to interface with R&D tools."
id = 3
/obj/machinery/computer/rdconsole/mechanics
name = "Mechanics R&D Console"
name = "mechanics R&D console"
desc = "A console used to interface with R&D tools."
id = 4
req_access = list(access_mechanic)
+2 -2
View File
@@ -187,7 +187,7 @@
/obj/machinery/computer/rdservercontrol
name = "R&D Server Controller"
name = "\improper R&D server controller"
icon_screen = "rdcomp"
icon_keyboard = "rd_key"
light_color = LIGHT_COLOR_FADEDPURPLE
@@ -335,7 +335,7 @@
emagged = 1
user << "\blue You you disable the security protocols"
src.updateUsrDialog()
/obj/machinery/r_n_d/server/core
name = "Core R&D Server"
id_with_upload_string = "1;3"
@@ -11,7 +11,7 @@ datum/genesequence
#define SCANFOSSIL_RETVAL_SUCCESS 4
/obj/machinery/computer/reconstitutor
name = "Flora reconstitution console"
name = "flora reconstitution console"
icon = 'icons/obj/computer.dmi'
icon_keyboard = "med_key"
icon_screen = "dna"
@@ -39,7 +39,7 @@ datum/genesequence
..()
/obj/machinery/computer/reconstitutor/animal
name = "Fauna reconstitution console"
name = "fauna reconstitution console"
accepted_fossil_types = list(/obj/item/weapon/fossil/bone,/obj/item/weapon/fossil/shell,/obj/item/weapon/fossil/skull)
pod1 = null
circuit = /obj/item/weapon/circuitboard/reconstitutor/animal
@@ -1,6 +1,6 @@
/obj/machinery/artifact_analyser
name = "Anomaly Analyser"
name = "anomaly analyser"
desc = "Studies the emissions of anomalous materials to discover their uses."
icon = 'icons/obj/virology.dmi'
icon_state = "isolator"
@@ -1,6 +1,6 @@
/obj/machinery/artifact_harvester
name = "Exotic Particle Harvester"
name = "exotic particle harvester"
icon = 'icons/obj/virology.dmi'
icon_state = "incubator" //incubator_on
anchored = 1
@@ -1,6 +1,6 @@
/obj/machinery/artifact_scanpad
name = "Anomaly Scanner Pad"
name = "anomaly scanner pad"
desc = "Place things here for scanning."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "tele0"
@@ -36,7 +36,7 @@
P.info = "Do you people think the anomaly suits are cheap to come by? I'm about a hair trigger away from instituting a log book for the damn things. Only wear them if you're going out for a dig, and for god's sake don't go tramping around in them unless you're field testing something, R"
P.stamp(stamp)
src.contents += P
qdel(stamp)
//---- Bookcase
@@ -57,7 +57,7 @@
//---- Lockers and closets
/obj/structure/closet/secure_closet/xenoarchaeologist
name = "Xenoarchaeologist Locker"
name = "xenoarchaeologist locker"
req_access = list(access_tox_storage)
icon_state = "secureres1"
icon_closed = "secureres"
@@ -79,7 +79,7 @@
return
/obj/structure/closet/excavation
name = "Excavation tools"
name = "excavation tools closet"
icon_state = "toolcloset"
icon_closed = "toolcloset"
icon_opened = "toolclosetopen"
+7 -7
View File
@@ -10,7 +10,7 @@
return 1
/obj/machinery/computer/shuttle_control/multi/syndicate
name = "Syndicate control console"
name = "\improper Syndicate control console"
req_access = list(access_syndicate)
shuttle_tag = "Syndicate"
is_syndicate = 1
@@ -18,13 +18,13 @@
/obj/machinery/computer/shuttle_control/multi/syndicate/attack_ai(user as mob)
user << "<span class='warning'>Access Denied.</span>"
return 1
/obj/machinery/computer/shuttle_control/multi/xenos
name = "alien control console"
shuttle_tag = "Xenomorph"
icon_keyboard = "telesci_key"
icon_screen = "telesci"
/obj/machinery/computer/shuttle_control/multi/xenos/attack_hand(user as mob)
user << "<span class='warning'>You do not know how to operate this machinery.</span>"
return 1
@@ -32,18 +32,18 @@
/obj/machinery/computer/shuttle_control/multi/xenos/attack_ai(user as mob)
user << "<span class='warning'>Access Denied.</span>"
return 1
/obj/machinery/computer/shuttle_control/multi/xenos/attack_ghost(user as mob)
ui_interact(user)
/obj/machinery/computer/shuttle_control/multi/xenos/attack_alien(user as mob)
ui_interact(user)
/obj/machinery/computer/shuttle_control/multi/xenos/CanUseTopic(mob/user)
if(isalien(user))
return STATUS_INTERACTIVE
if(ishuman(user))
return STATUS_CLOSE
return ..()
+5 -5
View File
@@ -1,28 +1,28 @@
/obj/machinery/computer/shuttle_control/mining
name = "Mining Shuttle Console"
name = "mining shuttle console"
shuttle_tag = "Mining"
req_access = list()
circuit = /obj/item/weapon/circuitboard/mining_shuttle
/obj/machinery/computer/shuttle_control/engineering
name = "Engineering Shuttle Console"
name = "engineering shuttle console"
shuttle_tag = "Engineering"
req_one_access_txt = "10;24"
circuit = /obj/item/weapon/circuitboard/engineering_shuttle
/obj/machinery/computer/shuttle_control/research
name = "Research Shuttle Console"
name = "research shuttle console"
shuttle_tag = "Research"
req_access = list(access_xenoarch)
circuit = /obj/item/weapon/circuitboard/research_shuttle
/obj/machinery/computer/shuttle_control/labor_camp
name = "Labor Camp Shuttle Console"
name = "labor camp shuttle console"
shuttle_tag = "Labor"
req_access = list(access_brig)
/obj/machinery/computer/shuttle_control/labor_camp/one_way
name = "Prisoner Shuttle Console"
name = "prisoner shuttle console"
req_access = list()
/obj/machinery/computer/shuttle_control/labor_camp/one_way/launch()
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/machinery/computer/telescience
name = "\improper Telepad Control Console"
name = "telepad control console"
desc = "Used to teleport objects to and from the telescience telepad."
icon_keyboard = "telesci_key"
icon_screen = "telesci"
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/machinery/computer/centrifuge
name = "Isolation Centrifuge"
name = "isolation centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge"
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/machinery/computer/curer
name = "Cure Research Machine"
name = "cure research machine"
icon = 'icons/obj/computer.dmi'
icon_state = "dna"
circuit = /obj/item/weapon/circuitboard/curefab
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/machinery/computer/diseasesplicer
name = "Disease Splicer"
name = "disease splicer console"
icon = 'icons/obj/computer.dmi'
icon_screen = "crew"
icon_keyboard = "med_key"