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https://github.com/ParadiseSS13/Paradise.git
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[Review Ready] New station goal: Bluespace mining tap (#12062)
* Initial stuff * Lots of small changes to get this functional * Objective aspect works * Fancy sound and icons * Polishing, tweaks, branch update * Incorporates review comments, fixes merge conflcits, updates branch. * Made it work again, after another rebase * Rudimentary tgui port, UI needs serious prettying up but is functional * Much prettier TGUI with slider * More TGUI improvements * removes code I have absolutely no memory of writing that seems useless * code cleanup * Review comments incorporated * autodoc * one more autodoc comment * more review comments * filler change * Forgot one * return value on delete fix * disregard that, this is better * now using qdel_list * Crate now comes with instructions * adjusted instruction wording * tgui messed up, fixed now
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@@ -188,6 +188,9 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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..()
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recipes = GLOB.diamond_recipes
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/obj/item/stack/sheet/mineral/diamond/fifty
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amount = 50
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/obj/item/stack/sheet/mineral/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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@@ -216,6 +219,9 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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..()
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recipes = GLOB.plasma_recipes
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/obj/item/stack/sheet/mineral/plasma/fifty
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amount = 50
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/obj/item/stack/sheet/mineral/plasma/welder_act(mob/user, obj/item/I)
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if(I.use_tool(src, user, volume = I.tool_volume))
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log_and_set_aflame(user, I)
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@@ -275,6 +281,9 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 50
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/obj/item/stack/sheet/mineral/bananium/fifty
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amount = 50
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/obj/item/stack/sheet/mineral/bananium/New(loc, amount=null)
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..()
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recipes = GLOB.bananium_recipes
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@@ -289,6 +298,9 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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wall_allowed = FALSE //no tranquilite walls in code
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point_value = 50
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/obj/item/stack/sheet/mineral/tranquillite/fifty
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amount = 50
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/obj/item/stack/sheet/mineral/tranquillite/New(loc, amount=null)
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..()
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recipes = GLOB.tranquillite_recipes
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@@ -367,6 +379,9 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list(
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origin_tech = "materials=6;abductor=1"
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sheettype = "abductor"
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/obj/item/stack/sheet/mineral/abductor/fifty
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amount = 50
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/obj/item/stack/sheet/mineral/abductor/New(loc, amount=null)
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recipes = GLOB.abductor_recipes
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..()
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@@ -72,11 +72,17 @@
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turf_type = /turf/simulated/floor/carpet
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resistance_flags = FLAMMABLE
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/obj/item/stack/tile/carpet/twenty
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amount = 20
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/obj/item/stack/tile/carpet/black
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name = "black carpet"
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icon_state = "tile-carpet-black"
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turf_type = /turf/simulated/floor/carpet/black
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/obj/item/stack/tile/carpet/black/twenty
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amount = 20
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//Plasteel
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/obj/item/stack/tile/plasteel
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name = "floor tiles"
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