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Everything else through the door (#19358)
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@@ -92,7 +92,7 @@ SUBSYSTEM_DEF(overlays)
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else if(isicon(overlay))
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new_overlays += icon2appearance(overlay)
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else
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if(isloc(overlay))
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if(isatom(overlay))
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var/atom/A = overlay
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if(A.flags_2 & OVERLAY_QUEUED_2)
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COMPILE_OVERLAYS(A)
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@@ -39,7 +39,7 @@ SUBSYSTEM_DEF(parallax)
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var/atom/movable/A = C.eye
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if(!istype(A))
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continue
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for (A; isloc(A.loc) && !isturf(A.loc); A = A.loc);
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for (A; isatom(A.loc) && !isturf(A.loc); A = A.loc);
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if(A != C.movingmob)
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if(C.movingmob != null && C.movingmob.client_mobs_in_contents)
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