From 5a8606a0fde34c97fae2f2c170c55348dd5d1c21 Mon Sep 17 00:00:00 2001 From: Kyani <65205627+EmeraldCandy@users.noreply.github.com> Date: Sun, 10 Aug 2025 10:46:48 -0400 Subject: [PATCH] Wind no longer acts on mobs not on turf (#30019) * no more weirdness * Update code/datums/weather/weather_types/lavaland_weather.dm Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> --------- Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> --- code/datums/weather/weather_types/lavaland_weather.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/weather/weather_types/lavaland_weather.dm b/code/datums/weather/weather_types/lavaland_weather.dm index 0b1161e29a3..84a7e4fcc9f 100644 --- a/code/datums/weather/weather_types/lavaland_weather.dm +++ b/code/datums/weather/weather_types/lavaland_weather.dm @@ -447,7 +447,7 @@ update_areas() if(!istype(target)) // lets not push around lavaland mobs return - if(!is_mecha_occupant(target)) // mecha's occupants are unaffected + if(isturf(target.loc)) // only affected if outside and not dead. target.air_push(wind_dir, MOVE_FORCE_NORMAL * 2) #undef ROCKFALL_DELAY