mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 06:57:42 +01:00
Modtype tweak.
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
usr << "<span class='notice'>Something is there but you can't see it.</span>"
|
||||
return
|
||||
|
||||
var/msg = "<span class='info'>*---------*\nThis is \icon[src] \a <EM>[src]</EM>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is \icon[src] \a <EM>[src]</EM>[custom_name ? ", [modtype] [braintype]" : ""]!\n"
|
||||
msg += "<span class='warning'>"
|
||||
if (src.getBruteLoss())
|
||||
if (src.getBruteLoss() < 75)
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
//var/list/laws = list()
|
||||
var/alarms = list("Motion"=list(), "Fire"=list(), "Atmosphere"=list(), "Power"=list(), "Camera"=list())
|
||||
var/viewalerts = 0
|
||||
var/modtype = "robot"
|
||||
var/modtype = "Default"
|
||||
var/lower_mod = 0
|
||||
var/jetpack = 0
|
||||
var/datum/effect/effect/system/ion_trail_follow/ion_trail = null
|
||||
@@ -86,7 +86,7 @@
|
||||
module = new /obj/item/weapon/robot_module/syndicate(src)
|
||||
hands.icon_state = "standard"
|
||||
icon_state = "secborg"
|
||||
modtype = "Synd"
|
||||
modtype = "Security"
|
||||
else
|
||||
laws = new /datum/ai_laws/nanotrasen()
|
||||
connected_ai = select_active_ai_with_fewest_borgs()
|
||||
@@ -150,25 +150,23 @@
|
||||
if(emagged || security_level > SEC_LEVEL_BLUE)
|
||||
src << "\red Crisis mode active. Combat module available."
|
||||
modules+="Combat"
|
||||
var/mod = input("Please, select a module!", "Robot", null, null) in modules
|
||||
modtype = input("Please, select a module!", "Robot", null, null) in modules
|
||||
|
||||
var/module_sprites[0] //Used to store the associations between sprite names and sprite index.
|
||||
var/channels = list()
|
||||
|
||||
if(module)
|
||||
return
|
||||
|
||||
switch(mod)
|
||||
|
||||
switch(modtype)
|
||||
if("Standard")
|
||||
module = new /obj/item/weapon/robot_module/standard(src)
|
||||
modtype = "Stand"
|
||||
module_sprites["Basic"] = "robot_old"
|
||||
module_sprites["Android"] = "droid"
|
||||
module_sprites["Default"] = "robot"
|
||||
|
||||
if("Service")
|
||||
module = new /obj/item/weapon/robot_module/butler(src)
|
||||
modtype = "Butler"
|
||||
module_sprites["Waitress"] = "Service"
|
||||
module_sprites["Kent"] = "toiletbot"
|
||||
module_sprites["Bro"] = "Brobot"
|
||||
@@ -177,7 +175,6 @@
|
||||
|
||||
if("Miner")
|
||||
module = new /obj/item/weapon/robot_module/miner(src)
|
||||
modtype = "Miner"
|
||||
channels = list("Supply" = 1)
|
||||
module_sprites["Basic"] = "Miner_old"
|
||||
module_sprites["Advanced Droid"] = "droid-miner"
|
||||
@@ -185,7 +182,6 @@
|
||||
|
||||
if("Medical")
|
||||
module = new /obj/item/weapon/robot_module/medical(src)
|
||||
modtype = "Med"
|
||||
channels = list("Medical" = 1)
|
||||
module_sprites["Basic"] = "Medbot"
|
||||
module_sprites["Advanced Droid"] = "droid-medical"
|
||||
@@ -194,7 +190,6 @@
|
||||
|
||||
if("Security")
|
||||
module = new /obj/item/weapon/robot_module/security(src)
|
||||
modtype = "Sec"
|
||||
channels = list("Security" = 1)
|
||||
module_sprites["Basic"] = "secborg"
|
||||
module_sprites["Red Knight"] = "Security"
|
||||
@@ -203,7 +198,6 @@
|
||||
|
||||
if("Engineering")
|
||||
module = new /obj/item/weapon/robot_module/engineering(src)
|
||||
modtype = "Eng"
|
||||
channels = list("Engineering" = 1)
|
||||
module_sprites["Basic"] = "Engineering"
|
||||
module_sprites["Antique"] = "engineerrobot"
|
||||
@@ -211,24 +205,22 @@
|
||||
|
||||
if("Janitor")
|
||||
module = new /obj/item/weapon/robot_module/janitor(src)
|
||||
modtype = "Jan"
|
||||
module_sprites["Basic"] = "JanBot2"
|
||||
module_sprites["Mopbot"] = "janitorrobot"
|
||||
module_sprites["Mop Gear Rex"] = "mopgearrex"
|
||||
|
||||
if("Combat")
|
||||
module = new /obj/item/weapon/robot_module/combat(src)
|
||||
modtype = "Com"
|
||||
module_sprites["Combat Android"] = "droid-combat"
|
||||
channels = list("Security" = 1)
|
||||
|
||||
//Custom_sprite check and entry
|
||||
if (custom_sprite == 1)
|
||||
module_sprites["Custom"] = "[src.ckey]-[mod]"
|
||||
|
||||
hands.icon_state = lowertext(mod)
|
||||
feedback_inc("cyborg_[lowertext(mod)]",1)
|
||||
updatename(mod)
|
||||
|
||||
hands.icon_state = lowertext(modtype)
|
||||
feedback_inc("cyborg_[lowertext(modtype)]",1)
|
||||
updatename()
|
||||
|
||||
if(mod == "Medical" || mod == "Security" || mod == "Combat")
|
||||
status_flags &= ~CANPUSH
|
||||
@@ -238,7 +230,8 @@
|
||||
base_icon = icon_state
|
||||
|
||||
/mob/living/silicon/robot/proc/updatename(var/prefix as text)
|
||||
|
||||
if(prefix)
|
||||
modtype = prefix
|
||||
if(istype(mmi, /obj/item/device/mmi/posibrain))
|
||||
braintype = "Android"
|
||||
else
|
||||
@@ -248,7 +241,7 @@
|
||||
if(custom_name)
|
||||
changed_name = custom_name
|
||||
else
|
||||
changed_name = "[(prefix ? "[prefix] " : "")][braintype]-[num2text(ident)]"
|
||||
changed_name = "[modtype] [braintype]-[num2text(ident)]"
|
||||
real_name = changed_name
|
||||
name = real_name
|
||||
|
||||
@@ -258,7 +251,7 @@
|
||||
//We also need to update name of internal camera.
|
||||
if (camera)
|
||||
camera.c_tag = changed_name
|
||||
|
||||
|
||||
if(!custom_sprite) //Check for custom sprite
|
||||
var/file = file2text("config/custom_sprites.txt")
|
||||
var/lines = text2list(file, "\n")
|
||||
@@ -271,10 +264,10 @@
|
||||
|
||||
if(Entry.len < 2)
|
||||
continue;
|
||||
|
||||
|
||||
if(Entry[1] == src.ckey && Entry[2] == src.real_name) //They're in the list? Custom sprite time, var and icon change required
|
||||
custom_sprite = 1
|
||||
icon = 'icons/mob/custom-synthetic.dmi'
|
||||
custom_sprite = 1
|
||||
icon = 'icons/mob/custom-synthetic.dmi'
|
||||
|
||||
/mob/living/silicon/robot/verb/Namepick()
|
||||
if(custom_name)
|
||||
@@ -286,7 +279,7 @@
|
||||
if (newname != "")
|
||||
custom_name = newname
|
||||
|
||||
updatename("Default")
|
||||
updatename()
|
||||
updateicon()
|
||||
|
||||
/mob/living/silicon/robot/verb/cmd_robot_alerts()
|
||||
@@ -989,7 +982,7 @@
|
||||
overlays += "eyes-[icon_state]"
|
||||
else
|
||||
overlays -= "eyes"
|
||||
|
||||
|
||||
if(opened && custom_sprite == 1) //Custom borgs also have custom panels, heh
|
||||
if(wiresexposed)
|
||||
overlays += "[src.ckey]-openpanel +w"
|
||||
|
||||
Reference in New Issue
Block a user