Refactors buildmode into submodules, and adds an "atmos" buildmode

Also makes the mode selection interface far less tedious/painful

Adds unsimulated turf overriding, and admin logging

Temporary commit for storing the sdql buildmode

Adds extra documentation

also requires a path to be selected for "advanced" and "fill" modes, now

Spaces out mode switch buttons nicer

removes need for debug rights to do a fill with mob paths

Adds a bunch of extra fancy paths

Fox Changes pt 1

Backports /tg/station changes

Fixes a double-tap issue with dclick handling of certain mobs

Also no longer shows the "selection canceled" if you haven't selected a
region for the buildmode that supports region selection

Updates buildmode stuff
This commit is contained in:
Crazylemon64
2018-08-01 00:58:13 -07:00
parent 92e781c3c3
commit 5b0eedcee5
28 changed files with 1394 additions and 693 deletions

View File

@@ -516,6 +516,24 @@ var/list/VVpixelmovement = list("step_x", "step_y", "step_size", "bound_height",
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: [original_var]=[new_var]")
message_admins("[key_name_admin(src)] modified [original_name]'s varlist [objectvar]: [original_var]=[new_var]")
/proc/vv_varname_lockcheck(param_var_name)
if(param_var_name in VVlocked)
if(!check_rights(R_DEBUG))
return FALSE
if(param_var_name in VVckey_edit)
if(!check_rights(R_EVENT | R_DEBUG))
return FALSE
if(param_var_name in VVicon_edit_lock)
if(!check_rights(R_EVENT | R_DEBUG))
return FALSE
if(param_var_name in VVpixelmovement)
if(!check_rights(R_DEBUG))
return FALSE
var/prompt = alert(usr, "Editing this var may irreparably break tile gliding for the rest of the round. THIS CAN'T BE UNDONE", "DANGER", "ABORT ", "Continue", " ABORT")
if(prompt != "Continue")
return FALSE
return TRUE
/client/proc/modify_variables(atom/O, param_var_name = null, autodetect_class = 0)
if(!check_rights(R_VAREDIT))
return
@@ -544,25 +562,11 @@ var/list/VVpixelmovement = list("step_x", "step_y", "step_size", "bound_height",
if(!O.can_vv_get(variable))
return
if(!vv_varname_lockcheck(variable))
return
var_value = O.vars[variable]
if(variable in VVlocked)
if(!check_rights(R_DEBUG))
return
if(variable in VVckey_edit)
if(!check_rights(R_EVENT | R_DEBUG))
return
if(variable in VVicon_edit_lock)
if(!check_rights(R_EVENT | R_DEBUG))
return
if(variable in VVpixelmovement)
if(!check_rights(R_DEBUG))
return
var/prompt = alert(src, "Editing this var may irreparably break tile gliding for the rest of the round. THIS CAN'T BE UNDONE", "DANGER", "ABORT ", "Continue", " ABORT")
if(prompt != "Continue")
return
var/default = vv_get_class(var_value)
if(isnull(default))