Fixes a few runtimes (#12893)

* Some runtime fixes

* fixes #12892

* Alternative fix. Better behaviour

* qdel atmos thingy when loc is null

* Eye colour init protection

* Whoops. Forgotten /

* Suggestions update

* Fixed a runtime where IPCs losing their arms would cause a runtime in the hand

* Fixes mobs being able to nuzzle a grill to dead and a runtime there

* Added extra logging to the NPCpools
This commit is contained in:
farie82
2020-02-14 22:17:29 -07:00
committed by GitHub
parent df09966258
commit 5b1941e784
10 changed files with 18 additions and 11 deletions
+2
View File
@@ -147,6 +147,8 @@ Gunshots/explosions/opening doors/less rare audio (done)
START_PROCESSING(SSobj, src)
/obj/effect/hallucination/fake_flood/process()
if(!target)
qdel(src)
if(next_expand <= world.time)
radius++
if(radius > FAKE_FLOOD_MAX_RADIUS)