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Various Tweaks
Moved to mousedrop system. Meaning it will need to wait for other things to go to that system but i am not in a rush, Put the head sprites back into head DMI. However i am having an issue with the sprite appearing on the holders head now. For somereason i have to tell it to put it in the active hand or it no work. Took the Viro bits out of the bioscan attempted to adjust the window sizeing. I probaly missed something.
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@@ -44,12 +44,12 @@
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src.forceMove(H)
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H.name = name
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if(desc) H.desc = desc
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H.attack_hand(grabber)
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H.MouseDrop(grabber)
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grabber << "<span class='notice'>You scoop up \the [src]."
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src << "<span class='notice'>\The [grabber] scoops you up.</span>"
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grabber.status_flags |= PASSEMOTES
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return
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return H
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//Mob specific holders.
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