Lighting system is too buggy to continue until I know wtf is going on

Conflicts:
	baystation12.dme
	code/game/turfs/turf.dm
This commit is contained in:
Aryn
2014-02-23 07:50:58 -07:00
committed by ZomgPonies
parent d443734d60
commit 5b2f811b71
20 changed files with 167 additions and 97 deletions
-3
View File
@@ -133,9 +133,6 @@ move an amendment</a> to the drawing.</p>
move_turfs_to_area(turfs, A)
A.always_unpowered = 0
for(var/turf/T in A.contents)
T.lighting_changed = 1
lighting_controller.changed_turfs += T
spawn(5)
//ma = A.master ? "[A.master]" : "(null)"