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Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness.
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@@ -13,6 +13,8 @@
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loc = pick(latejoin)
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if(!istype(body,/mob)) return//This needs to be recoded sometime so it has loc as its first arg
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real_name = body.name
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if(!body.original_name)
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body.original_name = real_name
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original_name = body.original_name
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name = body.original_name
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if(!safety)
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