Scatter depot loot to the solar winds. (#27954)

* Scatter depot loot to the solar winds.

* make zoo spawners guaranteed

* INFINITY also used for spawn_all_loot, whoops

* move abandoned sec shuttle spawner to locked crate

* Can't use spawn_all_loot and nested lists together

* Reduce pixel offset on mech transport spawn scatter

* set updatepaths script number

* incorporate changes from #27398 and remove old spawners

* some numbers tweaking

* pct -> %

* move briefcase from common to rare for ruins

* lower loot budget from 1800 -> 1700
This commit is contained in:
warriorstar-orion
2025-01-23 07:41:04 +00:00
committed by GitHub
parent 69b87f8378
commit 5b516c3166
53 changed files with 667 additions and 239 deletions
@@ -55,5 +55,6 @@
qdel(spawner)
log_game("finished spawner [id] with [length(known_spawners)] remaining spawners and [available_points] points remaining.")
QDEL_LIST_CONTENTS(known_spawners)