Scatter depot loot to the solar winds. (#27954)

* Scatter depot loot to the solar winds.

* make zoo spawners guaranteed

* INFINITY also used for spawn_all_loot, whoops

* move abandoned sec shuttle spawner to locked crate

* Can't use spawn_all_loot and nested lists together

* Reduce pixel offset on mech transport spawn scatter

* set updatepaths script number

* incorporate changes from #27398 and remove old spawners

* some numbers tweaking

* pct -> %

* move briefcase from common to rare for ruins

* lower loot budget from 1800 -> 1700
This commit is contained in:
warriorstar-orion
2025-01-23 02:41:04 -05:00
committed by GitHub
parent 69b87f8378
commit 5b516c3166
53 changed files with 667 additions and 239 deletions
@@ -0,0 +1,4 @@
/obj/effect/spawner/random/syndicate/loot/stetchkin : /obj/effect/spawner/random/syndicate/stetchkin
/obj/effect/spawner/random/syndicate/loot/@SUBTYPES : /obj/effect/spawner/random/pool/spaceloot/syndicate/@SUBTYPES/depot
/mob/living/simple_animal/hostile/syndicate/ranged/space/autogib : /obj/effect/spawner/random/pool/spaceloot/modsuit_syndie
/obj/effect/spawner/random/deepstorage_reward/main : /obj/effect/spawner/random/pool/spaceloot/deepstorage/main