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Issues: The Closening
The code part of the update. i74 - I don't want to deal with AI stuff. i72 - Not a bug, but remains here because it concerns the SVN. i70 - No idea how to fix. i68 - Nobody knows how to fix process(). Will look into later. i67 - I don't want to deal with AI stuff. i66 - Fixed. i59 - What can I say? It's atmos. i51 - Is explained on the forum i50 - Couldn't replicate. i49 - FIXED. i48 - I'll look into it later. i46 - I don't think that's a good idea. i45 - I don't think that's a good idea. i44 - No idea how to fix. i42 - Already been fixed. i38 - Outdated (not present on this map) i36 - No idea how to fix. i32 - I don't think that's a good idea. i31 - Isn't fixed, bug the spriters for that. i30 - Fixed. i29 - I don't think that's a good idea. i27 - Added (not really easy to playtest properly, though, so it's probably buggy) i25 - Outdated (works on this map) i23 - Fixed (you can now only aoe 5 times per minute) i18 - Not a bug. Moved to my "possibly but not really" projects folder. i17 - Already been fixed. i16 - Already been fixed. i13 - Not a bug. Moved to my "possibly but not really" projects folder. i12 - Already been fixed through different means. i10 - Fixed (thanks to the suggestion in the comments) i 6 - No idea how it works, can't check. According to Agouri, still present. i 5 - Not important right now. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1491 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -25,6 +25,7 @@
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var/enable_authentication = 0 // goon authentication
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var/del_new_on_log = 1 // del's new players if they log before they spawn in
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var/feature_object_spell_system = 0 //spawns a spellbook which gives object-type spells instead of verb-type spells for the wizard
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var/traitor_scaling = 0 //if amount of traitors scales based on amount of players
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var/list/mode_names = list()
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var/list/modes = list() // allowed modes
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@@ -183,6 +184,9 @@
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if ("feature_object_spell_system")
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config.feature_object_spell_system = 1
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if ("traitor_scaling")
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config.traitor_scaling = 1
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if ("probability")
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var/prob_pos = findtext(value, " ")
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var/prob_name = null
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