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The gateroom area is now /area/gateway instead of /area/teleporter/gateway. This should fix wizards ending up in the teleporter room when trying to teleport to the gateroom.
Fixed a runtime where Poly would try to perch with no perch. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5211 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -310,7 +310,7 @@
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//-----SLEEPING
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if(parrot_state == PARROT_PERCH)
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if(parrot_perch.loc != src.loc) //Make sure someone hasnt moved our perch on us
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if(parrot_perch && parrot_perch.loc != src.loc) //Make sure someone hasnt moved our perch on us
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if(parrot_perch in view(src))
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parrot_state = PARROT_SWOOP | PARROT_RETURN
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icon_state = "parrot_fly"
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