Redo of jitteriness and dizziness.

Fixes #2923

Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_defines.dm
	code/modules/reagents/Chemistry-Reagents.dm
This commit is contained in:
MrPerson
2014-02-27 23:19:44 -08:00
committed by ZomgPonies
parent 207959cc7d
commit 5bb608e56e
13 changed files with 1291 additions and 1321 deletions
+1 -1
View File
@@ -19,7 +19,7 @@
/* 21st Sept 2010
Updated by Skie -- Still not perfect but better!
Stuff you can't do:
Call proc /mob/proc/make_dizzy() for some player
Call proc /mob/proc/Dizzy() for some player
Because if you select a player mob as owner it tries to do the proc for
/mob/living/carbon/human/ instead. And that gives a run-time error.
But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.