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Redo of jitteriness and dizziness.
Fixes #2923 Conflicts: code/game/gamemodes/changeling/changeling_powers.dm code/game/mecha/equipment/weapons/weapons.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/mob.dm code/modules/mob/mob_defines.dm code/modules/reagents/Chemistry-Reagents.dm
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@@ -19,7 +19,7 @@
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/* 21st Sept 2010
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Updated by Skie -- Still not perfect but better!
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Stuff you can't do:
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Call proc /mob/proc/make_dizzy() for some player
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Call proc /mob/proc/Dizzy() for some player
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Because if you select a player mob as owner it tries to do the proc for
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/mob/living/carbon/human/ instead. And that gives a run-time error.
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But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.
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