diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 7e8a8e66f9d..9b7888c9bcb 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -1183,7 +1183,7 @@ obj/item/toy/cards/deck/syndicate/black
if(!cooldown) //for the sanity of everyone
var/message = pick("You won't get away this time, Griffin!", "Stop right there, criminal!", "Hoot! Hoot!", "I am the night!")
user << "You pull the string on the [src]."
- playsound(user, 'sound/misc/hoot.ogg', 50, 1)
+ playsound(user, 'sound/misc/hoot.ogg', 25, 1)
src.loc.visible_message("\icon[src] [message]")
cooldown = 1
spawn(30) cooldown = 0
@@ -1202,7 +1202,7 @@ obj/item/toy/cards/deck/syndicate/black
if(!cooldown) //for the sanity of everyone
var/message = pick("You can't stop me, Owl!", "My plan is flawless! The vault is mine!", "Caaaawwww!", "You will never catch me!")
user << "You pull the string on the [src]."
- playsound(user, 'sound/misc/caw.ogg', 50, 1)
+ playsound(user, 'sound/misc/caw.ogg', 25, 1)
src.loc.visible_message("\icon[src] [message]")
cooldown = 1
spawn(30) cooldown = 0