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Removes All Weapons
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@@ -46,7 +46,7 @@
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to_chat(user, "<span class='notice'>You screw [src] to the floor.</span>")
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else if(iswelder(W))
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if(state == PLASTIC_FLAPS_DETACHED)
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var/obj/item/weapon/weldingtool/WT = W
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var/obj/item/weldingtool/WT = W
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if(!WT.remove_fuel(0, user))
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return
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playsound(loc, WT.usesound, 100, 1)
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