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Removes All Weapons
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@@ -7,50 +7,50 @@
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//******
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//This contains a lot of copypasta but I'm told it's better then a lot of New()s appending the var.
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/obj/item/weapon/gun
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/obj/item/gun
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description_info = "This is a gun. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire."
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/obj/item/weapon/gun/energy
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/obj/item/gun/energy
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. To recharge this weapon, use a weapon recharger."
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/obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
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/obj/item/gun/energy/kinetic_accelerator/crossbow
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire."
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description_antag = "This is a stealthy weapon which fires poisoned bolts at your target. When it hits someone, they will suffer a stun effect, in \
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addition to toxins. The energy crossbow recharges itself slowly, and can be concealed in your pocket or bag."
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/obj/item/weapon/gun/energy/gun
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/obj/item/gun/energy/gun
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
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in your hand. To recharge this weapon, use a weapon recharger."
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/obj/item/weapon/gun/energy/gun/advtaser
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/obj/item/gun/energy/gun/advtaser
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. To recharge this weapon, use a weapon recharger. \
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To switch between insta-stun and disabler beams, click the weapon in your hand. This weapon can only fire through glass if it is set to disabler beams."
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/obj/item/weapon/gun/energy/nuclear
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/obj/item/gun/energy/nuclear
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
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in your hand. Unlike most weapons, this weapon recharges itself."
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/obj/item/weapon/gun/energy/captain
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/obj/item/gun/energy/captain
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. Unlike most weapons, this weapon recharges itself."
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/obj/item/weapon/gun/energy/sniperrifle
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/obj/item/gun/energy/sniperrifle
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description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. To recharge this weapon, use a weapon recharger. \
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To use the scope, use the appropriate verb in the object tab."
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/obj/item/weapon/gun/projectile
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/obj/item/gun/projectile
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description_info = "This is a ballistic weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. To reload, click the weapon in your hand to unload (if needed), then add the appropriate ammo. The description \
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will tell you what caliber you need."
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/obj/item/weapon/gun/projectile/shotgun/pump
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/obj/item/gun/projectile/shotgun/pump
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description_info = "This is a ballistic weapon. To fire the weapon, have your gun mode set to 'fire', \
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then click where you want to fire. After firing, you will need to pump the gun, by clicking on the gun in your hand. To reload, load more shotgun \
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shells into the gun."
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@@ -59,15 +59,15 @@
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//*Melee*
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//*******
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/obj/item/weapon/melee/baton
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/obj/item/melee/baton
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description_info = "The baton needs to be turned on to apply the stunning effect. Use it in your hand to toggle it on or off. If your intent is \
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set to 'harm', you will inflict damage when using it, regardless if it is on or not. Each stun reduces the baton's charge, which can be replenished by \
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putting it inside a weapon recharger."
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/obj/item/weapon/melee/energy/sword
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/obj/item/melee/energy/sword
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description_antag = "The energy sword is a very strong melee weapon, capable of severing limbs easily, if they are targeted. It can also has a chance \
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to block projectiles and melee attacks while it is on and being held. The sword can be toggled on or off by using it in your hand. While it is off, \
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it can be concealed in your pocket or bag."
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/obj/item/weapon/melee/cultblade
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/obj/item/melee/cultblade
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description_antag = "This sword is a powerful weapon, capable of severing limbs easily, if they are targeted. Nonbelievers are unable to use this weapon."
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