From 5cb3e97855c9b7e42b51e190c007dff4745b4666 Mon Sep 17 00:00:00 2001 From: Kyep Date: Sat, 1 Apr 2017 00:17:52 -0700 Subject: [PATCH] Tweaks sentients, demons, abductors --- code/game/jobs/job_exp.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/jobs/job_exp.dm b/code/game/jobs/job_exp.dm index e1880ef1363..c18b4464918 100644 --- a/code/game/jobs/job_exp.dm +++ b/code/game/jobs/job_exp.dm @@ -4,7 +4,7 @@ var/global/list/role_playtime_requirements = list( // CREW-FRIENDLY ROLES ROLE_PAI = 0, ROLE_POSIBRAIN = 5, // Same as cyborg job. - ROLE_SENTIENT = 10, + ROLE_SENTIENT = 5, ROLE_ERT = 20, // High, because they're team-based, and we want ERT to be robust ROLE_TRADER = 5, @@ -18,10 +18,10 @@ var/global/list/role_playtime_requirements = list( ROLE_BORER = 3, ROLE_NINJA = 3, ROLE_MORPH = 3, + ROLE_DEMON = 3, // DUO ANTAGS ROLE_GUARDIAN = 5, - ROLE_DEMON = 5, ROLE_GSPIDER = 5, // TEAM ANTAGS @@ -32,7 +32,7 @@ var/global/list/role_playtime_requirements = list( ROLE_CULTIST = 10, ROLE_RAIDER = 10, ROLE_ALIEN = 10, - ROLE_ABDUCTOR = 20, + ROLE_ABDUCTOR = 10, ) // Admin Verbs