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Fixes Movement Speed Modifiers
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@@ -51,9 +51,9 @@
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tally += 2*stance_damage //damaged/missing feet or legs is slow
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if(RUN in mutations)
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tally = 0
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tally = -1
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if(status_flags & IGNORESLOWDOWN) // make sure this is always at the end so we don't have ignore slowdown getting ignored itself
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tally = 0
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tally = -1
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if(status_flags & GOTTAGOFAST)
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tally -= 1
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