mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Ports a load of Pigeonverde322 sprites from beestation (#20588)
* initial * second * MORE * spelling * more spelling, rods * qwik mafs
This commit is contained in:
@@ -118,11 +118,13 @@
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name = "roll of gauze"
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singular_name = "gauze length"
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desc = "Some sterile gauze to wrap around bloody stumps."
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "gauze"
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origin_tech = "biotech=2"
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max_amount = 12
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heal_brute = 10
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stop_bleeding = 1800
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dynamic_icon_state = TRUE
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/obj/item/stack/medical/bruise_pack/attackby(obj/item/I, mob/user, params)
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if(I.sharp)
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@@ -168,6 +170,7 @@
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/obj/item/stack/medical/bruise_pack/advanced
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name = "advanced trauma kit"
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icon = 'icons/obj/items.dmi'
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singular_name = "advanced trauma kit"
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desc = "An advanced trauma kit for severe injuries."
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icon_state = "traumakit"
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@@ -175,6 +178,7 @@
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max_amount = 6
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heal_brute = 25
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stop_bleeding = 0
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dynamic_icon_state = FALSE
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/obj/item/stack/medical/bruise_pack/advanced/cyborg
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energy_type = /datum/robot_energy_storage/medical/adv_brute_kit
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@@ -190,11 +194,13 @@
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name = "ointment"
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desc = "Used to treat those nasty burns."
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gender = PLURAL
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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singular_name = "ointment"
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icon_state = "ointment"
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origin_tech = "biotech=2"
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healverb = "salve"
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heal_burn = 10
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dynamic_icon_state = TRUE
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/obj/item/stack/medical/ointment/attack(mob/living/M, mob/user)
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if(..())
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@@ -219,9 +225,11 @@
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name = "advanced burn kit"
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singular_name = "advanced burn kit"
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desc = "An advanced treatment kit for severe burns."
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icon = 'icons/obj/items.dmi'
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icon_state = "burnkit"
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belt_icon = "burnkit"
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heal_burn = 25
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dynamic_icon_state = FALSE
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/obj/item/stack/medical/ointment/advanced/cyborg
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energy_type = /datum/robot_energy_storage/medical/adv_burn_kit
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@@ -244,6 +252,7 @@
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drop_sound = 'sound/misc/moist_impact.ogg'
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mob_throw_hit_sound = 'sound/misc/moist_impact.ogg'
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hitsound = 'sound/misc/moist_impact.ogg'
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dynamic_icon_state = FALSE
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/obj/item/stack/medical/bruise_pack/comfrey/heal(mob/living/M, mob/user)
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playsound(src, 'sound/misc/soggy.ogg', 30, TRUE)
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@@ -257,6 +266,7 @@
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icon_state = "ambrosiavulgaris"
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color = "#4CC5C7"
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heal_burn = 12
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dynamic_icon_state = FALSE
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// Splints
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/obj/item/stack/medical/splint
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@@ -18,7 +18,8 @@ GLOBAL_LIST_INIT(rod_recipes, list (
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name = "metal rod"
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desc = "Some rods. Can be used for building, or something."
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singular_name = "metal rod"
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icon_state = "rods"
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icon = 'icons/obj/stacks/minerals.dmi'
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icon_state = "rods-5"
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item_state = "rods"
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flags = CONDUCT
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w_class = WEIGHT_CLASS_NORMAL
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@@ -65,10 +66,7 @@ GLOBAL_LIST_INIT(rod_recipes, list (
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/obj/item/stack/rods/update_icon_state()
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var/amount = get_amount()
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if((amount <= 5) && (amount > 0))
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icon_state = "rods-[amount]"
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else
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icon_state = "rods"
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icon_state = "rods-[clamp(amount, 1, 5)]"
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/obj/item/stack/rods/welder_act(mob/user, obj/item/I)
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if(get_amount() < 2)
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@@ -1,7 +1,9 @@
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/obj/item/stack/sheet/animalhide
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name = "hide"
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name = "sheet-hide"
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icon = 'icons/obj/stacks/organic.dmi'
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desc = "Something went wrong."
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origin_tech = "biotech=3"
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dynamic_icon_state = FALSE
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/obj/item/stack/sheet/animalhide/human
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name = "human skin"
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@@ -62,7 +64,8 @@ GLOBAL_LIST_INIT(lizard_recipes, list(
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name = "pile of fur"
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desc = "Vulp remains."
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singular_name = "fur piece"
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icon_state = "sheet-fur"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-hide"
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origin_tech = "materials=2"
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max_amount = 50
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@@ -88,6 +91,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list (
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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origin_tech = ""
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dynamic_icon_state = FALSE
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/obj/item/xenos_claw
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name = "alien claw"
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@@ -107,6 +111,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list (
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name = "hairless hide"
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desc = "This hide was stripped of it's hair, but still needs tanning."
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singular_name = "hairless hide piece"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-hairlesshide"
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item_state = "sheet-leather"
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origin_tech = ""
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@@ -115,6 +120,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list (
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name = "wet leather"
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desc = "This leather has been cleaned but still needs to be dried."
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singular_name = "wet leather piece"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-wetleather"
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item_state = "sheet-leather"
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origin_tech = ""
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@@ -125,6 +131,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list (
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name = "leather"
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desc = "The by-product of mob grinding."
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singular_name = "leather piece"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-leather"
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item_state = "sheet-leather"
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origin_tech = "materials=2"
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@@ -152,7 +159,7 @@ GLOBAL_LIST_INIT(leather_recipes, list (
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/obj/item/stack/sheet/sinew
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name = "watcher sinew"
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/stacks/organic.dmi'
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desc = "Long stringy filaments which presumably came from a watcher's wings."
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singular_name = "watcher sinew"
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icon_state = "sinew"
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@@ -170,13 +177,14 @@ GLOBAL_LIST_INIT(sinew_recipes, list (
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/obj/item/stack/sheet/animalhide/goliath_hide
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name = "goliath hide plates"
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desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "goliath_hide"
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item_state = "goliath_hide"
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singular_name = "hide plate"
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flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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dynamic_icon_state = TRUE
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var/static/list/goliath_platable_armor_typecache = typecacheof(list(
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/obj/item/clothing/suit/space/hardsuit/mining,
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/obj/item/clothing/head/helmet/space/hardsuit/mining,
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@@ -225,13 +233,14 @@ GLOBAL_LIST_INIT(sinew_recipes, list (
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/obj/item/stack/sheet/animalhide/ashdrake
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name = "ash drake hide"
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desc = "The strong, scaled hide of an ash drake."
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "dragon_hide"
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item_state = "dragon_hide"
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singular_name = "drake plate"
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flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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dynamic_icon_state = TRUE
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//Step one - dehairing.
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@@ -169,6 +169,7 @@ GLOBAL_LIST_INIT(snow_recipes, list(
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/obj/item/stack/sheet/mineral/sandbags
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name = "sandbags"
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "sandbags"
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singular_name = "sandbag"
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layer = LOW_ITEM_LAYER
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@@ -185,7 +186,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list (
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/obj/item/emptysandbag
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name = "empty sandbag"
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desc = "A bag to be filled with sand."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "sandbag"
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w_class = WEIGHT_CLASS_TINY
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@@ -319,7 +320,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list (
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/obj/item/stack/sheet/mineral/bananium
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name = "bananium"
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icon_state = "sheet-clown"
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icon_state = "sheet-bananium"
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item_state = "sheet-clown"
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singular_name = "bananium sheet"
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origin_tech = "materials=4"
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@@ -337,7 +338,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list (
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/obj/item/stack/sheet/mineral/tranquillite
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name = "tranquillite"
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icon_state = "sheet-mime"
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icon_state = "sheet-tranquillite"
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item_state = "sheet-mime"
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singular_name = "beret"
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origin_tech = "materials=4"
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@@ -245,6 +245,7 @@ GLOBAL_LIST_INIT(wood_recipes, list(
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desc = "One can only guess that this is a bunch of wood."
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gender = PLURAL
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singular_name = "wood plank"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-wood"
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item_state = "sheet-wood"
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origin_tech = "materials=1;biotech=1"
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@@ -299,6 +300,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list (
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name = "cloth"
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desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
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singular_name = "cloth roll"
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "sheet-cloth"
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item_state = "sheet-cloth"
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origin_tech = "materials=2"
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@@ -329,6 +331,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list (
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singular_name = "durathread roll"
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icon_state = "sheet-durathread"
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item_state = "sheet-durathread"
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icon = 'icons/obj/stacks/organic.dmi'
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resistance_flags = FLAMMABLE
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force = 0
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throwforce = 0
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@@ -345,6 +348,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list (
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desc = "A bundle of raw cotton ready to be spun on the loom."
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singular_name = "raw cotton ball"
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icon_state = "sheet-cotton"
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icon = 'icons/obj/stacks/organic.dmi'
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resistance_flags = FLAMMABLE
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force = 0
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throwforce = 0
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@@ -357,6 +361,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list (
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desc = "A bundle of raw durathread ready to be spun on the loom."
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singular_name = "raw durathread ball"
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icon_state = "sheet-durathreadraw"
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icon = 'icons/obj/stacks/organic.dmi'
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merge_type = /obj/item/stack/sheet/cotton/durathread
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pull_effort = 70
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loom_result = /obj/item/stack/sheet/durathread
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@@ -410,6 +415,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list (
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name = "cardboard"
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desc = "Large sheets of card, like boxes folded flat."
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singular_name = "cardboard sheet"
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "sheet-card"
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item_state = "sheet-card"
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origin_tech = "materials=1"
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@@ -500,7 +506,7 @@ GLOBAL_LIST_INIT(brass_recipes, list (
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singular_name = "brass sheet"
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icon_state = "sheet-brass"
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item_state = "sheet-brass"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/stacks/minerals.dmi'
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resistance_flags = FIRE_PROOF | ACID_PROOF
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throwforce = 10
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max_amount = 50
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@@ -527,7 +533,7 @@ GLOBAL_LIST_INIT(brass_recipes, list (
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*/
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/obj/item/stack/sheet/bone
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name = "bones"
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/stacks/organic.dmi'
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icon_state = "bone"
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item_state = "bone"
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singular_name = "bone"
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@@ -1,5 +1,6 @@
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/obj/item/stack/sheet
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name = "sheet"
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icon = 'icons/obj/stacks/minerals.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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force = 5
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throwforce = 5
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@@ -16,6 +17,7 @@
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usesound = 'sound/items/deconstruct.ogg'
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toolspeed = 1
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var/wall_allowed = TRUE //determines if sheet can be used in wall construction or not.
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dynamic_icon_state = TRUE
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/obj/item/stack/sheet/examine(mob/user)
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. = ..()
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@@ -29,9 +29,11 @@
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var/recipe_height = 400 //Height of the recipe popup
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/// What sort of table is made when applying this stack to a frame?
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var/table_type
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/// If this stack has a dynamic icon_state based on amount / max_amount
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var/dynamic_icon_state = TRUE
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/obj/item/stack/New(loc, new_amount, merge = TRUE)
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..()
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/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
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. = ..()
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if(new_amount != null)
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amount = new_amount
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while(amount > max_amount)
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@@ -43,6 +45,17 @@
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for(var/obj/item/stack/S in loc)
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if(S.merge_type == merge_type)
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merge(S)
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update_icon(UPDATE_ICON_STATE)
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/obj/item/stack/update_icon_state()
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. = ..()
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if(!dynamic_icon_state)
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return
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var/temp_amount = get_amount()
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if(temp_amount > 1)
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icon_state = "[initial(icon_state)]_[min(temp_amount, 3)]" //2 if amount is 2, 3 if more.
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return
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icon_state = initial(icon_state)
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/obj/item/stack/Crossed(obj/O, oldloc)
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if(amount >= max_amount || ismob(loc)) // Prevents unnecessary call. Also prevents merging stack automatically in a mob's inventory
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@@ -84,7 +97,7 @@
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source.add_charge(newamount * cost)
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else
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amount += newamount
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update_icon()
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update_icon(UPDATE_ICON_STATE)
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/obj/item/stack/attack_self(mob/user)
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list_recipes(user)
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@@ -279,7 +292,7 @@
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amount -= used
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if(check)
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zero_amount()
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update_icon()
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update_icon(UPDATE_ICON_STATE)
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return TRUE
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/obj/item/stack/proc/get_amount()
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@@ -2,13 +2,14 @@
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name = "telecrystal"
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desc = "It seems to be pulsing with suspiciously enticing energies."
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singular_name = "telecrystal"
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icon = 'icons/obj/telescience.dmi'
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icon = 'icons/obj/stacks/minerals.dmi'
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icon_state = "telecrystal"
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item_state = "telecrystal"
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w_class = WEIGHT_CLASS_TINY
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max_amount = 50
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flags = NOBLUDGEON
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origin_tech = "materials=6;syndicate=1"
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dynamic_icon_state = TRUE
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/obj/item/stack/telecrystal/attack(mob/target, mob/user)
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if(target == user) //You can't go around smacking people with crystals to find out if they have an uplink or not.
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@@ -128,7 +128,7 @@
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/obj/item/stack/wrapping_paper
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name = "wrapping paper"
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desc = "You can use this to wrap items in."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "wrap_paper"
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singular_name = "wrapping paper"
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flags = NOBLUDGEON
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@@ -39,7 +39,7 @@
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/obj/item/c_tube
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name = "cardboard tube"
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desc = "A tube... of cardboard."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/stacks/miscellaneous.dmi'
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icon_state = "c_tube"
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throwforce = 1
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w_class = WEIGHT_CLASS_TINY
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