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https://github.com/ParadiseSS13/Paradise.git
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Ports a load of Pigeonverde322 sprites from beestation (#20588)
* initial * second * MORE * spelling * more spelling, rods * qwik mafs
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@@ -19,7 +19,8 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list(
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singular_name = "marker beacon"
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desc = "Prism-brand path illumination devices. Used by miners to mark paths and warn of danger."
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icon = 'icons/obj/lighting.dmi'
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icon_state = "marker"
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icon_state = "markerrandom"
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base_icon_state = "marker"
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armor = list(MELEE = 50, BULLET = 75, LASER = 75, ENERGY = 75, BOMB = 25, BIO = 100, RAD = 100, FIRE = 25, ACID = 0)
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max_integrity = 50
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merge_type = /obj/item/stack/marker_beacon
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@@ -42,7 +43,7 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list(
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. += "<span class='notice'>Alt-click to select a color. Current color is [picked_color].</span>"
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/obj/item/stack/marker_beacon/update_icon_state()
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icon_state = "[initial(icon_state)][lowertext(picked_color)]"
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icon_state = "[base_icon_state][lowertext(picked_color)]"
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/obj/item/stack/marker_beacon/attack_self(mob/user)
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if(!isturf(user.loc))
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@@ -7,7 +7,7 @@
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/obj/item/stack/ore
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name = "rock"
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/stacks/ores.dmi'
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icon_state = "ore"
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max_amount = 50
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singular_name = "ore chunk"
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@@ -71,8 +71,8 @@
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/obj/item/stack/ore/uranium
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name = "uranium ore"
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icon_state = "Uranium ore"
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item_state = "Uranium ore"
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icon_state = "uranium_ore"
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item_state = "uranium_ore"
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origin_tech = "materials=5"
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singular_name = "uranium ore chunk"
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points = 30
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@@ -81,8 +81,8 @@
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/obj/item/stack/ore/iron
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name = "iron ore"
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icon_state = "Iron ore"
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item_state = "Iron ore"
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icon_state = "iron_ore"
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item_state = "iron_ore"
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origin_tech = "materials=1"
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singular_name = "iron ore chunk"
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points = 1
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@@ -91,8 +91,8 @@
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/obj/item/stack/ore/glass
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name = "sand pile"
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icon_state = "Glass ore"
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item_state = "Glass ore"
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icon_state = "sand"
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item_state = "sand"
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origin_tech = "materials=1"
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singular_name = "sand pile"
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points = 1
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@@ -146,8 +146,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/plasma
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name = "plasma ore"
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icon_state = "Plasma ore"
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item_state = "Plasma ore"
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icon_state = "plasma_ore"
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item_state = "plasma_ore"
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origin_tech = "plasmatech=2;materials=2"
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singular_name = "plasma ore chunk"
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points = 15
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@@ -156,8 +156,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/silver
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name = "silver ore"
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icon_state = "Silver ore"
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item_state = "Silver ore"
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icon_state = "silver_ore"
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item_state = "silver_ore"
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origin_tech = "materials=3"
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singular_name = "silver ore chunk"
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points = 16
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@@ -166,8 +166,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/gold
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name = "gold ore"
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icon_state = "Gold ore"
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item_state = "Gold ore"
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icon_state = "gold_ore"
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item_state = "gold_ore"
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origin_tech = "materials=4"
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singular_name = "gold ore chunk"
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points = 18
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@@ -176,8 +176,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/diamond
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name = "diamond ore"
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icon_state = "Diamond ore"
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item_state = "Diamond ore"
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icon_state = "diamond_ore"
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item_state = "diamond_ore"
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origin_tech = "materials=6"
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singular_name = "diamond ore chunk"
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points = 50
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@@ -186,8 +186,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/bananium
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name = "bananium ore"
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icon_state = "Clown ore"
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item_state = "Clown ore"
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icon_state = "bananium_ore"
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item_state = "bananium_ore"
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origin_tech = "materials=4"
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singular_name = "bananium ore chunk"
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points = 60
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@@ -196,8 +196,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/tranquillite
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name = "tranquillite ore"
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icon_state = "Mime ore"
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item_state = "Mime ore"
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icon_state = "tranquillite_ore"
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item_state = "tranquillite_ore"
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origin_tech = "materials=4"
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singular_name = "transquillite ore chunk"
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points = 60
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@@ -206,8 +206,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/titanium
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name = "titanium ore"
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icon_state = "Titanium ore"
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item_state = "Titanium ore"
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icon_state = "titanium_ore"
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item_state = "titanium_ore"
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singular_name = "titanium ore chunk"
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points = 50
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
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