mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub
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@@ -55,13 +55,6 @@
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anchored = 1.0
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unacidable = 1
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/obj/effect/stop
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var/victim = null
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icon_state = "empty"
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name = "Geas"
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desc = "You can't resist."
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// name = ""
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/obj/effect/projection
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name = "Projection"
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desc = "This looks like a projection of something."
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@@ -55,7 +55,7 @@
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interact(user)
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/obj/item/device/camera_bug/check_eye(var/mob/user as mob)
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if(user.stat || loc != user || !user.canmove || !user.can_see() || !current)
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if(user.stat || loc != user || !user.canmove || !user.has_vision() || !current)
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user.reset_view(null)
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user.unset_machine()
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return null
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@@ -408,8 +408,9 @@
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H.adjustBruteLoss(tobehealed)
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user.visible_message("<span class='boldnotice'>[defib] pings: Resuscitation successful.</span>")
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playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0)
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H.stat = 1
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H.update_revive()
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H.update_revive(FALSE)
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H.KnockOut(FALSE)
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H.Paralyse(5)
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H.emote("gasp")
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if(tplus > tloss)
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H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
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@@ -527,8 +528,9 @@
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H.adjustBruteLoss(tobehealed)
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user.visible_message("<span class='notice'>[user] pings: Resuscitation successful.</span>")
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playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0)
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H.stat = UNCONSCIOUS
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H.update_revive()
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H.update_revive(FALSE)
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H.KnockOut(FALSE)
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H.Paralyse(5)
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H.emote("gasp")
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if(tplus > tloss)
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H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
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@@ -47,7 +47,6 @@
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New()
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..()
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new /obj/item/weapon/book/manual/faxes(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/head/hopcap(src)
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new /obj/item/weapon/cartridge/hop(src)
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@@ -103,7 +102,6 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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new /obj/item/weapon/book/manual/faxes(src)
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new /obj/item/weapon/cartridge/hos(src)
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new /obj/item/device/radio/headset/heads/hos/alt(src)
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new /obj/item/clothing/under/rank/head_of_security(src)
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@@ -12,7 +12,7 @@
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/obj/structure/morgue
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name = "morgue"
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desc = "Used to keep bodies in untill someone fetches them."
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desc = "Used to keep bodies in until someone fetches them."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "morgue1"
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density = 1
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