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Smithing Expansion: Knives and Mothsilk (#31084)
* Smith Knives Initial Commit * sprites and handling * Knife stuff, mothsilk * Touch ups * Linters * Apply suggestions from code review Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Abstract type desc --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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co-authored by
DGamerL
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2517adf705
commit
5d4a01148e
@@ -84,6 +84,12 @@
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var/fire_rate_multiplier = 1.0
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/// Multiplier for tool uses and lens uses.
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var/durability_mult = 1.0
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/// Force multiplier
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var/force_mult = 1.0
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/// Throw force multiplier
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var/throw_force_mult = 1.0
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/// Throw embed chance multiplier
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var/embed_chance_mult = 1.0
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/// Is this material valid for secondary goals?
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var/secondary_goal_candidate = FALSE
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/// How much is this secondary goal worth?
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@@ -103,6 +109,9 @@
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durability_mult = MINOR_MATERIAL_BUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_EASY
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force_mult = MINOR_MATERIAL_DEBUFF
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throw_force_mult = MINOR_MATERIAL_DEBUFF
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embed_chance_mult = MINOR_MATERIAL_DEBUFF
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color_tint = "#78787b"
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/datum/smith_material/silver
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@@ -116,6 +125,9 @@
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projectile_damage_multiplier = MINOR_MATERIAL_DEBUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_MEDIUM
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force_mult = MINOR_MATERIAL_DEBUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MINOR_MATERIAL_DEBUFF
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color_tint = "#f0f0f0"
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/datum/smith_material/gold
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@@ -133,6 +145,9 @@
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durability_mult = MINOR_MATERIAL_DEBUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_MEDIUM
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force_mult = MINOR_MATERIAL_DEBUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MINOR_MATERIAL_DEBUFF
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color_tint = "#ffd659"
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/datum/smith_material/plasma
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@@ -146,6 +161,9 @@
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durability_mult = MINOR_MATERIAL_DEBUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_EASY
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force_mult = MINOR_MATERIAL_BUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_DEBUFF
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color_tint = "#ba3692"
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/datum/smith_material/titanium
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@@ -161,6 +179,9 @@
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fire_rate_multiplier = MINOR_MATERIAL_DEBUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_EASY
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force_mult = MINOR_MATERIAL_BUFF
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throw_force_mult = MINOR_MATERIAL_DEBUFF
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embed_chance_mult = MINOR_MATERIAL_BUFF
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color_tint = "#c1c9cf"
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/datum/smith_material/uranium
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@@ -182,6 +203,9 @@
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_MEDIUM
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color_tint = "#2c8c46"
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force_mult = MAJOR_MATERIAL_BUFF
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throw_force_mult = MAJOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_DEBUFF
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/// Radioactive, woah
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var/radiation_amount = 15
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@@ -194,6 +218,9 @@
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tool_failure_mult = MINOR_MATERIAL_DEBUFF
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tool_productivity_mult = MAJOR_MATERIAL_BUFF
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durability_mult = MAJOR_MATERIAL_BUFF
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force_mult = MAJOR_MATERIAL_BUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_DEBUFF
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color_tint = "#aef2f4"
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/datum/smith_material/bluespace
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@@ -208,6 +235,9 @@
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tool_productivity_mult = MAJOR_MATERIAL_BUFF
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power_draw_mult = MAJOR_MATERIAL_BUFF
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projectile_damage_multiplier = MAJOR_MATERIAL_BUFF
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force_mult = MAJOR_MATERIAL_DEBUFF
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throw_force_mult = MAJOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_BUFF
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color_tint = "#2e50b7"
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/datum/smith_material/plasteel
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@@ -226,6 +256,9 @@
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durability_mult = MAJOR_MATERIAL_BUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_MEDIUM
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force_mult = MAJOR_MATERIAL_BUFF
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throw_force_mult = MAJOR_MATERIAL_DEBUFF
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embed_chance_mult = MINOR_MATERIAL_DEBUFF
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color_tint = "#555053"
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/datum/smith_material/plastitanium
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@@ -245,6 +278,9 @@
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durability_mult = MAJOR_MATERIAL_BUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_HARD
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force_mult = MAJOR_MATERIAL_BUFF
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throw_force_mult = MAJOR_MATERIAL_DEBUFF
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embed_chance_mult = MAJOR_MATERIAL_DEBUFF
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color_tint = "#8a838a"
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/datum/smith_material/iridium
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@@ -262,6 +298,9 @@
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power_draw_mult = MINOR_MATERIAL_BUFF
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projectile_damage_multiplier = MINOR_MATERIAL_BUFF
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durability_mult = MINOR_MATERIAL_BUFF
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force_mult = MINOR_MATERIAL_BUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MINOR_MATERIAL_BUFF
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color_tint = "#62c3cc"
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/datum/smith_material/palladium
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@@ -279,6 +318,9 @@
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power_draw_mult = MINOR_MATERIAL_DEBUFF
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projectile_damage_multiplier = MINOR_MATERIAL_DEBUFF
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durability_mult = MINOR_MATERIAL_BUFF
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force_mult = MINOR_MATERIAL_BUFF
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throw_force_mult = MAJOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_BUFF
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color_tint = "#d36717"
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/datum/smith_material/platinum
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@@ -296,6 +338,9 @@
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projectile_damage_multiplier = MINOR_MATERIAL_BUFF
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power_draw_mult = MINOR_MATERIAL_BUFF
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durability_mult = MINOR_MATERIAL_BUFF
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force_mult = MAJOR_MATERIAL_BUFF
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throw_force_mult = MINOR_MATERIAL_BUFF
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embed_chance_mult = MAJOR_MATERIAL_BUFF
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color_tint = "#c7d3f9"
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/datum/smith_material/brass
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@@ -316,9 +361,74 @@
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durability_mult = MINOR_MATERIAL_DEBUFF
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secondary_goal_candidate = TRUE
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secondary_goal_difficulty = SMITH_GOAL_MEDIUM
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force_mult = MAJOR_MATERIAL_DEBUFF
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throw_force_mult = MAJOR_MATERIAL_DEBUFF
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embed_chance_mult = MAJOR_MATERIAL_BUFF
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color_tint = "#97681b"
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#undef MAJOR_MATERIAL_BUFF
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#undef MINOR_MATERIAL_BUFF
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#undef MINOR_MATERIAL_DEBUFF
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#undef MAJOR_MATERIAL_DEBUFF
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// Wrappings
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/datum/handle_wrapping
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var/name = "Boring Debug"
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/// Wrap overlay icon
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var/wrap_overlay = "basic_wrap"
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/// Speed modifier
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var/speed_mod = 0.0
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/// Productivity mod
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var/productivity_mod = 0
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/// damage increase
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var/force_increase = 0
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/// throw damage increase
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var/throw_force_increase = 0
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/// throw embed chance increase
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var/embed_chance_increase = 0
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/// Is the wrapping conductive
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var/conductive = FALSE
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/datum/handle_wrapping/cable
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name = "cable wrapping"
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wrap_overlay = "cable_wrap"
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speed_mod = 0.1
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productivity_mod = -0.1
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force_increase = 1
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conductive = TRUE
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/datum/handle_wrapping/cloth
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name = "cloth wrapping"
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wrap_overlay = "cloth_wrap"
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speed_mod = 0.1
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productivity_mod = 0.1
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/datum/handle_wrapping/leather
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name = "leather wrapping"
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wrap_overlay = "leather_wrap"
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force_increase = 1
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throw_force_increase = 1
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embed_chance_increase = 5
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/datum/handle_wrapping/durathread
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name = "durathread wrapping"
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wrap_overlay = "durathread_wrap"
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speed_mod = 0.15
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productivity_mod = 0.15
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/datum/handle_wrapping/goliath_hide
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name = "goliath hide wrapping"
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wrap_overlay = "goliath_wrap"
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force_increase = 1
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throw_force_increase = 1
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embed_chance_increase = 10
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/datum/handle_wrapping/mothsilk
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name = "mothsilk wrapping"
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wrap_overlay = "moth_wrap"
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speed_mod = 0.2
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productivity_mod = 0.2
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force_increase = 1.5
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throw_force_increase = 1.5
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embed_chance_increase = 10
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