Merge pull request #7870 from Fox-McCloud/tweaks/fixes/organ/stuff

Various little fixes/refactors
This commit is contained in:
Crazy Lemon
2017-08-01 21:41:13 -07:00
committed by GitHub
11 changed files with 97 additions and 126 deletions
@@ -940,57 +940,6 @@
if(hud_used)
hud_used.lingchemdisplay.invisibility = 101
/mob/living/carbon/human/handle_shock()
..()
if(status_flags & GODMODE)
return 0 //godmode
if(NO_PAIN in species.species_traits)
return
if(health <= config.health_threshold_softcrit)// health 0 makes you immediately collapse
shock_stage = max(shock_stage, 61)
if(traumatic_shock >= 100)
shock_stage += 1
else
shock_stage = min(shock_stage, 160)
shock_stage = max(shock_stage-1, 0)
return
if(shock_stage == 10)
to_chat(src, "<font color='red'><b>"+pick("It hurts so much!", "You really need some painkillers..", "Dear god, the pain!"))
if(shock_stage >= 30)
if(shock_stage == 30) custom_emote(1,"is having trouble keeping their eyes open.")
EyeBlurry(2)
Stuttering(5)
if(shock_stage == 40)
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
if(shock_stage >=60)
if(shock_stage == 60) custom_emote(1,"falls limp.")
if(prob(2))
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
Weaken(20)
if(shock_stage >= 80)
if(prob(5))
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
Weaken(20)
if(shock_stage >= 120)
if(prob(2))
to_chat(src, "<font color='red'><b>"+pick("You black out!", "You feel like you could die any moment now.", "You're about to lose consciousness."))
Paralyse(5)
if(shock_stage == 150)
custom_emote(1,"can no longer stand, collapsing!")
Weaken(20)
if(shock_stage >= 150)
Weaken(20)
/mob/living/carbon/human/proc/handle_pulse()
@@ -0,0 +1,75 @@
/mob/living/carbon/human/var/traumatic_shock = 0
/mob/living/carbon/human/var/shock_stage = 0
// proc to find out in how much pain the mob is at the moment
/mob/living/carbon/human/proc/updateshock()
traumatic_shock = getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()
// broken or ripped off organs will add quite a bit of pain
for(var/thing in bodyparts)
var/obj/item/organ/external/BP = thing
if(BP.status & ORGAN_BROKEN && !(BP.status & ORGAN_SPLINTED) || BP.open)
traumatic_shock += 15
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
if(R.shock_reduction)
traumatic_shock = max(0, traumatic_shock - R.shock_reduction) // now you too can varedit cyanide to reduce shock by 1000 - Iamgoofball
if(drunk)
traumatic_shock = max(0, traumatic_shock - 10)
return traumatic_shock
/mob/living/carbon/human/proc/handle_shock()
if(status_flags & GODMODE) //godmode
return
if(NO_PAIN in species.species_traits)
return
updateshock()
if(health <= config.health_threshold_softcrit)// health 0 makes you immediately collapse
shock_stage = max(shock_stage, 61)
if(traumatic_shock >= 100)
shock_stage += 1
else
shock_stage = min(shock_stage, 160)
shock_stage = max(shock_stage-1, 0)
return
if(shock_stage == 10)
to_chat(src, "<font color='red'><b>"+pick("It hurts so much!", "You really need some painkillers..", "Dear god, the pain!"))
if(shock_stage >= 30)
if(shock_stage == 30)
custom_emote(1,"is having trouble keeping their eyes open.")
EyeBlurry(2)
Stuttering(5)
if(shock_stage == 40)
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
if(shock_stage >=60)
if(shock_stage == 60)
custom_emote(1,"falls limp.")
if(prob(2))
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
Weaken(20)
if(shock_stage >= 80)
if(prob(5))
to_chat(src, "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!"))
Weaken(20)
if(shock_stage >= 120)
if(prob(2))
to_chat(src, "<font color='red'><b>"+pick("You black out!", "You feel like you could die any moment now.", "You're about to lose consciousness."))
Paralyse(5)
if(shock_stage == 150)
custom_emote(1,"can no longer stand, collapsing!")
Weaken(20)
if(shock_stage >= 150)
Weaken(20)
@@ -866,7 +866,6 @@
var/turf/T = H.loc
light_amount = min(T.get_lumcount() * 10, 5) //hardcapped so it's not abused by having a ton of flashlights
H.nutrition = min(H.nutrition+light_amount, NUTRITION_LEVEL_WELL_FED+10)
H.traumatic_shock -= light_amount
if(light_amount > 0)
H.clear_alert("nolight")
@@ -879,7 +878,6 @@
H.adjustFireLoss(-(light_amount/4))
if(H.nutrition < NUTRITION_LEVEL_STARVING+50)
H.take_overall_damage(10,0)
H.traumatic_shock++
/datum/species/machine
name = "Machine"
-38
View File
@@ -1,38 +0,0 @@
/mob/living/var/traumatic_shock = 0
/mob/living/carbon/var/shock_stage = 0
// proc to find out in how much pain the mob is at the moment
/mob/living/carbon/proc/updateshock()
src.traumatic_shock = \
1 * src.getOxyLoss() + \
1 * src.getToxLoss() + \
1 * src.getFireLoss() + \
1 * src.getBruteLoss() + \
1 * src.getCloneLoss()
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
if(R.shock_reduction)
src.traumatic_shock -= R.shock_reduction // now you too can varedit cyanide to reduce shock by 1000 - Iamgoofball
if(src.slurring)
src.traumatic_shock -= 10
// broken or ripped off organs will add quite a bit of pain
if(istype(src,/mob/living/carbon/human))
var/mob/living/carbon/human/M = src
for(var/obj/item/organ/external/organ in M.bodyparts)
if(!organ)
continue
else if(organ.status & ORGAN_BROKEN || organ.open)
src.traumatic_shock += 15
if(organ.status & ORGAN_SPLINTED)
src.traumatic_shock -= 15
if(src.traumatic_shock < 0)
src.traumatic_shock = 0
return src.traumatic_shock
/mob/living/carbon/proc/handle_shock()
updateshock()