From 5db00d7095300901e86f3a31dedd31541944b9e8 Mon Sep 17 00:00:00 2001 From: Samman166 <67894653+Samman166@users.noreply.github.com> Date: Fri, 24 Mar 2023 18:15:22 -0230 Subject: [PATCH] Stun batons and Stun prods that are turned on cannot be stored (#20303) * active batons and stunprods cannot be stored * now checks if baton was turned off by removing its cell or running out of charge * won't fit in bags of holding now * Update code/game/objects/items/weapons/stunbaton.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Reworked to not use weight class but instead can_store and mob_can_equip * removed W_class_on var that I added, it's redundandt now that this does not use weight class * Update code/game/objects/items/weapons/stunbaton.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/game/objects/items/weapons/stunbaton.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * disable_warning = TRUE * Update code/game/objects/items/weapons/stunbaton.dm Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> --- code/game/objects/items/weapons/stunbaton.dm | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index db4cba35cb0..70d1c425e49 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -81,6 +81,18 @@ /obj/item/melee/baton/get_cell() return cell +/obj/item/melee/baton/mob_can_equip(mob/user, slot, disable_warning = TRUE) + if(turned_on && (slot == slot_belt || slot == slot_s_store)) + to_chat(user, "You can't equip [src] while it's active!") + return FALSE + return ..(user, slot, disable_warning = TRUE) // call parent but disable warning + +/obj/item/melee/baton/can_enter_storage(obj/item/storage/S, mob/user) + if(turned_on) + to_chat(user, "[S] can't hold [src] while it's active!") + return FALSE + return TRUE + /** * Removes the specified amount of charge from the batons power cell. *