diff --git a/code/game/objects/items/weapons/caution.dm b/code/game/objects/items/weapons/caution.dm index 6c2f58e2c53..03f878d08ec 100644 --- a/code/game/objects/items/weapons/caution.dm +++ b/code/game/objects/items/weapons/caution.dm @@ -51,7 +51,8 @@ if(iscarbon(AM) && !isbrain(AM)) var/mob/living/carbon/C = AM if(C.m_intent != MOVE_INTENT_WALK) - src.visible_message("[src] beeps, \"Running on wet floors is hazardous to your health.\"") + visible_message("[src] beeps, \"Sign says walk, asshole.\"") + playsound(src, 'sound/misc/sign_says_walk.ogg', 40) explosion(src.loc,-1,0,2) if(ishuman(C)) dead_legs(C) diff --git a/sound/misc/sign_says_walk.ogg b/sound/misc/sign_says_walk.ogg new file mode 100644 index 00000000000..ad56f0bd38c Binary files /dev/null and b/sound/misc/sign_says_walk.ogg differ